This is an interesting question. Why is it personal? I do feel it is personal. I feel cheated and continually lied to. Let me explain:
With one hand they are balancing the game with the patches (bar the 500MP patch), with the other hand they destroy balance with the commanders.
The patches speak to the competitive element of the CoH franchise. They are saying "Look, we care about balance".
The Commanders speak to the more casual players, saying "Look, we are adding content, keeping it fresh".
The thing is of course, you can't please both parties this way. The net sum of the updates is continual non-balance, but the patches are an attempt at appeasing the competitive element.
However, this is a lie. They are cheating. They keep paying lip-service to the CoH2.org creators and community, because we add value by perpetuating the lie that this is also a game with a competitive potential.
The sad effect is that this entire site is now based on a dream that will never happen. Sure, we can have tournaments with veto'd commanders, but this will not reflect the automatch reality. This game will never have a metagme, a 12azor, DrHorse or Seb - hell, we might as well be a modding community.
So yeah; Fuck you, Relic - but well played.
+1
I feel the same. |
I have two doubts about Tiger Ace in team games:
1) If two ost players have the Tiger Ace commander, can them both call two Tigers at once? Or the second once the first is destroyed?
2) If someone calls a Tiger Ace in a team game, the resouces stop for all members of the team? or only for the one who called the Tiger?
I hope someone can answer these doubts. |
Well, vCoH music was amazing, so everything after that seems lacking something.
It would be cool that the DLCs were worth their price adding new music to the game. |
The thing that hurts me the most is that inside the game seems that everyone has bought the new commanders. So it seems that the ones complaining about the abusive-pricing and gamebreaking DLCs are a minority.
I've played 5 team games today and in all of them at least one player had the Tiger Ace commander. |
Well, the damage outpout of these mines are a bit random. Sometimes killing much more than deserved for a 7 ammo mine.
But besides the Dhsk and the mines that commander feels a bit useless.
No arty, not middle game or further units, etc.
I don't think any ost player will have problems playing against it. |
I'm waiting to see how people uses it in team games, but in the paper this unit seems OP as hell.
It's like a last bullet to win the match for the people who paid the DLC. Pure P2W philosophy. |
How much time is needed to set these mines?
Because more than a few seconds makes them useless then. |
Now is easier than ever to have vetted tanks with blietzkrieg.
I don't really like that mechanic, and it's one of the things I most despised in vCoH, the stupid german veterancy system. |
If nobody bought them, maybe they would rethink their strategy.
+1
I didn't buy any of them.
+1 |
Flamers or demo charges as usual counter.
Satchel charges if you go T1, and ZiS if you go T2.
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