Wow the amount of backlash is mind boggling. I sincerely apologize lmao. I mean I knew I had it coming, that's why I put that bold text at the end. Didn't help tho apparently. I should've known OKW is a sensitive subject.
But anyways, you guys are drifting away from what I'm trying to get across. I said remove fuel/munitions conversions and increase HQ techs and then I provided reasons for them. The reasons may or may not be the best of reasons, but it still doesn't change the fact that there is something wrong with OKWs ability to convert.
It's like Close Air Support. The whole concept of converting resources to other resources in my opinion is just completely wrong and adds in many issues into the game. I even dislike the concept of Opel Blitz and Caches. Feautures like these things slightly weaken the concept of map control. If you don't have the fuel points but you have munitions, why on earth should you be able to convert the munitions to fuel to make up for the lack of territories. These things play with the very basics and core of the game.
Hmm... let us not forget that TAMPERING WITH RESOURCES RUINS THE GAME.
a) Close Air Support/Ostruppen Doctrine Fuel to Munitions Conversion --> Call-in spam + mines/shrek spam
b) Lend Lease --> M4C Sherman spam
c) Luftwaffe Supply --> Exploit fuel secured maps like Ettelbruck, Lienne Forest, old Semoskiy, etc.
d) Opel Blitz/Cache --> Compound munitions/fuel problem in 4v4s
e) Soviet unreleased No Step Back doctrine --> Ridiculous early game
f) Windustry --> 5 minute T70s, 7 minute T34s
Can I end my statement with a STOP TAMPERING WITH THE RESOURCES DAMMIT!!! IT IS NEVER A GOOD IDEA
Profile of NorthWeapon
General Information
Register Time: 6 Oct 2013, 18:47 PM
Last Visit Time: 29 May 2024, 19:29 PM
Broadcast: https://www.twitch.tv/n0rthweapon
Website: https://www.youtube.com/user/blasdlagwatasdsa
Youtube: https://www.youtube.com/user/blasdlagwatasdsa
Steam: 76561198016338237
Residence:
United States
Nationality:
United States
Game Name: NorthWeapon
Register Time: 6 Oct 2013, 18:47 PM
Last Visit Time: 29 May 2024, 19:29 PM
Broadcast: https://www.twitch.tv/n0rthweapon
Website: https://www.youtube.com/user/blasdlagwatasdsa
Youtube: https://www.youtube.com/user/blasdlagwatasdsa
Steam: 76561198016338237
Residence:
United StatesNationality:
United StatesGame Name: NorthWeapon
Signature
COH2 YouTube Channel
I'm making a videogame based off of CoH2
Playercard of NorthWeapon | ||||||||||||||||||||
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COH2 YouTube Channel
I'm making a videogame based off of CoH2
Post History of NorthWeapon
Thread: Issues with OKW22 Aug 2015, 09:42 AM
In: COH2 Balance |
Thread: Current Soviet Meta + British = GG Germans?22 Aug 2015, 09:28 AM
Wouldn't you be the one trolling for putting in the effort to check his playercard just so you can make fun of his ranks? Trolls don't contribute to threads, I provided info regarding British emplacements for future meta before noticing your silly post. He had a valid argument, whether he is good or bad at the game doesn't change his opinion regarding future metas. Not trolling, I'm merely defending a fellow comrade. So I found it puzzling anyone that plays OKW 100% of the time would even dare to make fun of a players rank. I found your comment very very troll like and pathetic. And yes, I read the subject of this post. Yes indeed its about OKW being weak. But what does that have to do anything with making fun of the OPs ranks? In: COH2 Gameplay |
Thread: Current Soviet Meta + British = GG Germans?21 Aug 2015, 09:34 AM
In: COH2 Gameplay |
Thread: Current Soviet Meta + British = GG Germans?21 Aug 2015, 09:32 AM
Artillery isn't going to kill emplacements trust me. Emplacements have the brace structuure ability that reduces received damage by something crazy like 80%. Simply activate all your emplacements with brace structure when you hear arty go off and you are safe. Bottom like is you can't kill emplacements with short duration arty such as Stuka Dive Bomb, Walking Stuka, LEFH, or other call in abilities. Only effective ways are mortar, LEIG, or infantry/tanks that can provide sustain fire against emplacements. In: COH2 Gameplay |
Thread: Conscript MERGE ability - bulletin interactions21 Aug 2015, 03:33 AM
I suggest not merging at all according to Cruzz's findings that merged Conscript entities take more damage than say an AT gun crewman. DON'T MERGE EVAR! This has only been a problem as of recently. To get more info read "Cruzz's The More You Know" |
Thread: Issues with OKW20 Aug 2015, 06:04 AM
Changes for OKW:
In: COH2 Balance |
Thread: Relic says: Something BIG after the brits...20 Aug 2015, 02:49 AM
New community map rotation Hints & foreshadowing: http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/199392-map-feedback-vote-on-your-favorite-map In: Lobby |
Thread: CAS commander in team games18 Aug 2015, 08:00 AM
OP because spamable. What if USF could spam P47s without muni problem ? LOL. I could only imagine. FREEDOM AND LIBERTY FOR ALL. LET THE DEMOCRACY RAIN OVER YOU In: COH2 Balance |
Thread: RELIC please make MORTAR SMOKE barrages quicker4 Aug 2015, 06:20 AM
+19 1/2 In: COH2 Gameplay |
Thread: 2v2, 3v3, and 4v4 maps need to be proportional to 1v1 maps4 Aug 2015, 06:13 AM
larger maps more points to capture less resources to each point, it will let people use the map more instead of just a-move to this point that holds the everything, people will have to either capture even slower or promote them to spilt up the units more over. EXACTLY what I was pointing at. Relic has taken note of this issue however and they are making some adjustments, albeit minor ones. For example in the UKF Alpha there were maps with 5 victory points. This favors distributed map control gameplay instead of blob vs. blob combat. In: COH2 Gameplay |
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Latest replays uploaded by NorthWeapon
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VS
I'm Cute Little F--k
S.SNebur
MAGA Pres Werfer
2720351448
Volcanus
NorthWeapon
MVPG13
Aboushanab
CLOSEST GAME EVER - 1 VP LEFTby: NorthWeapon map: Unknown1-913 -
VS
NorthWeapon ★ ♣
SulkySloth ♣♔
╬FORCE╬Broken
╬OKH╬ WalkAlong
Ford Gran Torino (Zebra 3) ★
✪USA#1✪ Canaris
Looney ★
Brickman
Triple LeFHby: NorthWeapon map: Lienne Forest Winter4-1,558 -
VS
Go hard like Ta11er
Go hard like Odin
Go hard like INKODE
hellofr13nd
NorthWeapon ★
Vic ★
Looney ★
Thunderhun★
Go Hard Like vs. USF All Starsby: NorthWeapon map: Lienne Forest3-1,899 -
VS
Looney ★
TwistedTootsy ★
atank ★
NorthWeapon ★
SoE-Overlord-
SoE-Blackstorm-
SoE-Sturmpanther-
SoE-RedT3rror-
#USFOP vs. SOE #1 Teamby: NorthWeapon map: Steppes10-3,219 -
Rifle Company vs. Cruzz & BaronVonKieselberg Top Playersby: NorthWeapon map: Semoskiy Winter4-1,851
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