
Profile of NorthWeapon
General Information
Register Time: 6 Oct 2013, 18:47 PM
Last Visit Time: 29 May 2024, 19:29 PM
Broadcast: https://www.twitch.tv/n0rthweapon
Website: https://www.youtube.com/user/blasdlagwatasdsa
Youtube: https://www.youtube.com/user/blasdlagwatasdsa
Steam: 76561198016338237
Residence:
United States
Nationality:
United States
Game Name: NorthWeapon
Register Time: 6 Oct 2013, 18:47 PM
Last Visit Time: 29 May 2024, 19:29 PM
Broadcast: https://www.twitch.tv/n0rthweapon
Website: https://www.youtube.com/user/blasdlagwatasdsa
Youtube: https://www.youtube.com/user/blasdlagwatasdsa
Steam: 76561198016338237
Residence:

Nationality:

Game Name: NorthWeapon
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COH2 YouTube Channel
I'm making a videogame based off of CoH2
![]() | Playercard of NorthWeapon | |||||||||||||||||||
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COH2 YouTube Channel
I'm making a videogame based off of CoH2
Post History of NorthWeapon
Thread: OKW STILL OP3 Feb 2016, 17:04 PM
OKW is better than Ostheer, but it's not OP In: COH2 Balance |
Thread: who are Calliope heavy users?3 Feb 2016, 15:28 PM
You know, Rocket Artillery has been in the game for a very long time, why does Calliope rustle so many jimmies? Is it the all of a sudden appearance of a good artillery piece that annoys players? I mean it's really expensive... Getting 3-4 would mean not getting any tanks. It costs more than a Panzer IV, a Jackson, or a Sherman. Of course USF players are going to use it! USF has terrible commanders and this is one of the few decent ones. M1919s, M5 HT, AND the Calliope? Vs. what, a 900 MP Paratrooper drop lolololol? I agree that late game more often than not becomes rocket artillery fest, but the Calliope is not to blame exclusively, it is the effectiveness of the Walking Stuka and the Panzerwerfer as well. Maybe tone all of them down if the issue is Rocket Artillery spam. But I understand where the frustration comes from as I'm a dirty Axis camper and my strat gets hard countered by Calliopes. I actually don't make Forward Medic HQs anymore because of this... And yes, I am a huge Tactical Support Company user as I've always been a fan of artillery & M1919s. Before Tactical Support Company I used to only pick Infantry Company for the M1919s & Priest & Arty Call-in. Tac Supp is a better version. In: Lobby |
Thread: Ostheer Railway Artillery3 Feb 2016, 04:56 AM
I actually like this idea. It's not overpowered considering the nerfs made by Karbinder in addition to the buffs. It will only work vs. static targets (ggwp Brits) In: COH2 Balance |
Thread: Improving the 4v4 Allied playerbase2 Feb 2016, 23:39 PM
Luckily the USF all stars are here to bring justice to these SS larping ass wipes that you speak of. If we actually play any matches In: Strategy Desk |
Thread: Improving the 4v4 Allied playerbase2 Feb 2016, 23:24 PM
It's funny how it is always the players that almost play Axis exclusively tend to be the most obnoxious sore losers in game. But this trait seems to carry over from other ww2 themed games, where these kids that role-playing to be baddass SS-grenadiers just expect everyone to bend over to their miraculous elite wunderwaffe SS army. I can name a few from the top of my head ![]() In: Strategy Desk |
Thread: Comeback Strats2 Feb 2016, 23:20 PM
Mines are the cornerstone stones to comebacks |
Thread: Applying the Fundamental Skills of RTS to CoH22 Feb 2016, 20:45 PM
Someone add this to guides In: Strategy Desk |
Thread: Ultimate Balance - Allow Mirror Matchup2 Feb 2016, 20:06 PM
In: COH2 Balance |
Thread: Ultimate Balance - Allow Mirror Matchup2 Feb 2016, 20:02 PM
That's not my point. Smoke grenades were given to Riflemen because Riflemen are supposed to smoke & flank and are supposed to be mobile at all times. This only works properly versus defensive factions. A .50 cal can't be smoked, that is one of the most mobile MGs in the game with a really good setup/pickup time designed around attack moving. Smokes would be good versus bunkers, MG42s/34s, Shwerer HQs, static tanks such as Panthers or JP4s instead of highly mobile units such as M10s, .50 cals, M20s, M15AA, Shermans, etc. USF doesn't even have defensive emplacements besides the Fighting Pit which can die to small arms fire. As I said in my original post, I was talking about design. Each faction was designed to counter the opposing team, that's how the game was designed, assymetrical balance. If you make it symmetrical all of a sudden you get huge design issues. For ex. Bazookas can be overpowered versus Allied tanks because Allied tanks have less HP and less armor, so each Bazooka round would penetrate. In terms of DPS the Bazooka is better than the Panzershrek if all rounds penetrate, when you have two on Riflesquad with AT grenades you get terrible balance issues vs. Shermasn, T34/76s, etc. The only reason why its weaker versus Axis is because they tend to have more armor. More examples: Did you know the Panzer IV has more armor but less penetration than the Sherman? It doesn't seem that way because a Sherman vs. P4 is usually in favor of the P4 (especially P4-J) because of its higher armor value. A Sherman needs more penetration or else its useless because Axis mediums and heavies all have really high armor. Now what happens when a P4 versus an Axis tank opposed to the usual Allied paper armor? It's rendered useless with a penetration value smaller than a Sherman's. It wouldn't stand a chance versus JP4s, Panthers, Tigers because it wouldn't even penetrate. It's not a mobile tank either so how do you flank an Axis tank with a P4? Hmm. It's elementary guys, it's not hard to figure out why assymetrically balanced/designed factions would suck if changed to symetrical. In: COH2 Balance |
Thread: Ultimate Balance - Allow Mirror Matchup2 Feb 2016, 08:53 AM
Who ever is suggesting mirror matches you fail to understand what the factions were designed around. Let me give you a small example. Wth is the point of smoke if you're versing another USF? In: COH2 Balance |
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Latest replays uploaded by NorthWeapon
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VS
I'm Cute Little F--k
S.SNebur
MAGA Pres Werfer
2720351448
Volcanus
NorthWeapon
MVPG13
Aboushanab
CLOSEST GAME EVER - 1 VP LEFTby: NorthWeapon map: Unknown1-788 -
VS
NorthWeapon ★ ♣
SulkySloth ♣♔
╬FORCE╬Broken
╬OKH╬ WalkAlong
Ford Gran Torino (Zebra 3) ★
✪USA#1✪ Canaris
Looney ★
Brickman
Triple LeFHby: NorthWeapon map: Lienne Forest Winter4-1,413 -
VS
Go hard like Ta11er
Go hard like Odin
Go hard like INKODE
hellofr13nd
NorthWeapon ★
Vic ★
Looney ★
Thunderhun★
Go Hard Like vs. USF All Starsby: NorthWeapon map: Lienne Forest3-1,736 -
VS
Looney ★
TwistedTootsy ★
atank ★
NorthWeapon ★
SoE-Overlord-
SoE-Blackstorm-
SoE-Sturmpanther-
SoE-RedT3rror-
#USFOP vs. SOE #1 Teamby: NorthWeapon map: Steppes10-2,976 -
Rifle Company vs. Cruzz & BaronVonKieselberg Top Playersby: NorthWeapon map: Semoskiy Winter4-1,717
1077931076704842347979476363715335980
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