How would this benefit OKW when they can't build caches?
they could field large amounts of infantry and rakettens to effectively counter everything since there is a lot less armor/rocket arty
Thread: remove fuel points from 3v3+ maps?1 Feb 2016, 06:34 AM
they could field large amounts of infantry and rakettens to effectively counter everything since there is a lot less armor/rocket arty In: COH2 Gameplay |
Thread: WW2 Daily Pic31 Jan 2016, 18:40 PM
![]() German soldiers prepare a "Goliath" during the suppression of the Warsaw Uprising. August 11, 1944. ![]() Germans firing a 20 mm Flak 30 anti-aircraft gun in Italy. 1943. ![]() The German U-Boat building yard at Bremen after it was occupied by the Allies. May 5, 1945. In the background from left to right in the center - U-3060 and U-3062, in the foreground from left to right - U-3061 and U-3063. In: The Library |
Thread: Atmosphere31 Jan 2016, 15:32 PM
random weather in automatch would also be nice (mild changes, not from calm night to hurricane ![]() In: COH2 Gameplay |
Thread: Teamkillers31 Jan 2016, 15:29 PM
This thing happens to you once and you head to rant at the forums to add a feature to kick players. ![]() ![]() In: COH2 Gameplay |
Thread: remove fuel points from 3v3+ maps?31 Jan 2016, 11:30 AM
that would benefit okw and usf too much tbh In: COH2 Gameplay |
Thread: CoH 2 NIS dabbling31 Jan 2016, 10:25 AM
The nis builder is not fit for these kinda of close videos, unless you can make custom animations. But nice job with that anyway ![]() Adding some camera shaking when he fires would make it feel a lot better btw In: Lobby |
Thread: WW2 Daily Pic30 Jan 2016, 19:07 PM
A Sd.Kfz.251 Ausf. A with a dummy turret of a T-34 for training in field A destroyed T-50 ![]() A Panzer II with mine clearing rolls ![]() ![]() A Panzer III with a sIG 33 in africa ![]() Ardelt Waffenträger with 8,8cm Pak ![]() A captured T-34 with "Schürzen" ![]() A Char B-1bis with a german 10,5 Howitzer ![]() Aufklärungspanzer 38(t) ![]() An abonded Sturer Emil ![]() flak gun ![]() Credits to this post In: The Library |
Thread: Mortar ht flame barrage bug30 Jan 2016, 14:22 PM
After using the ability the mortar ht just freezes and wont take commands, this has happened to me 2-3 times now. 10 minute mark is when it happens. In: COH2 Bugs |
Thread: Mortar ht flame barrage bug30 Jan 2016, 14:21 PM
. In: Replays |
Thread: Stuart mp price30 Jan 2016, 12:10 PM
This isn't an issue. Want something to complain about? Free squads on 200 mp tech. That is also a issue, but it doesn't make this any less of an issue. In: COH2 Balance |
![]() |
![]() |
![]() |
1 |