The 222 scout car only saw its glory days for a short period of time when relic was changing the cover system and they raped everything outside of cover.
It's back to square 1, because of its high vulnerability and time it hits the field.
Even when it gets to vet 3 its still just a distraction for you to micro when you could be paying more attention to something much more valuable.
I'm fairly certain if it got halftrack armor it would be perfect. Or would that be to much of a buff? I mean it can still die to small arms fire.
This would make the scaling to vet2 a bit less drastic, increasing a bit survivability early on.
Note: i know that it would mean a bit more extra less received accuracy but it´s not as significant
Vet0 = 0.87 / 1.15±
Vet1 = 0.7395 / 1.35±
Vet2 = 0.5916 (0.6177) / 1.69± (1.62±)
Those are the stats for the last patches or the overall stats?
Also, it would be lovely having the stats for specific AT combinations. I'm pretty sure double OKW and double SU are on the top, followed up by mix Allies/Axis and on the bottom double OH/USF.
And i'm also gonna say that double OKW gives the fastest wins. Flak HT + Luch tends to force surrenders faster if the game is imbalanced.