The experienced posters of CoH2.org should had learn by now where to shitpost on the shitbox, the scrapyard or in a moderate way the lobby.
Profile of elchino7
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My controls weren't working
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: Come on guys, let's be civilized5 May 2020, 15:12 PM
In: COH2 Balance |
Thread: This patch litteraly ruined the game.5 May 2020, 15:04 PM
"Welcome" to the forums. This is not the steam forums nor the official ones. If you plan to stay i recommend either to start uploading replays here https://www.coh2.org/replay or visit the https://www.coh2.org/forum/2/state-office first rather than going straight into balance section. Specifying what game mode and rank you play at will help people understand this difference of perception of the game. Thread closed In: COH2 Balance |
Thread: Raketens should lose their received accuracy bonus5 May 2020, 14:51 PM
All other At guns are big enough that the hitbox blocks shots. The AT gun itself is an entity which provides heavy cover, but the crew who is not operating the weapon generally doesn't take cover on it (due to formation and to avoid 1 shot wipes) and the guys who operate them benefit from it in irregular intervals depending at which side the weapon is aiming and from where it is getting shot at. In: COH2 Balance |
Thread: Stronger Fraction in 4v4/3v34 May 2020, 21:20 PM
Low level and newbies : Axis Mid: Allies Top: even In: COH2 Balance |
Thread: Scatter This! - Your trusty scatter calculator4 May 2020, 17:57 PM
![]() In: COH2 Gameplay |
Thread: Unit orders3 May 2020, 21:58 PM
While it might be a game problem, remind you that Discord server locations can be way closer to your original location than the CoH2 servers (IIRC it was USA NY) In: COH2 Bugs |
Thread: Vehicles crushing infantry: Skill or abuse?3 May 2020, 21:33 PM
It makes vehicle gameplay more interesting to watch, requires skill to pull off and it's also a trade-off between doing manpower damage and exposing your vehicle. Basically this. In: COH2 Gameplay |
Thread: IL2 Precision strike seems uncounterable3 May 2020, 21:18 PM
snip I can't see the pictures. I was using Langres and then Crossing in the Woods. I also had Company outpost build which is normal for the timing of a Howitzer. Anvil/Hammer doesn't make a difference i think cause the Concentration barrage already fires an airbust shell. Eindhoven country, from south to top, Company command Post, Hammer, no fog of war, 20 test. Decrewed: 20 Destroyed: 13 HP avg remain: 0.2285 Max: 0.5 Min: 0.1 Fog on, vision provided by T70 with scout and cancelled the moment the first shells are shot at base, 20 test. Decrewed: 16 Destroyed: 6 HP avg: 0.2678 Max: 0.6 Min: 0.05 Every time after each test i cleared the remaining wreck. In: COH2 Balance |
Thread: Easy change to commander to make it decent3 May 2020, 20:08 PM
Noobs l2p, leave my advanced warfare strafe alone. I would love if Relic after 5-6 years finally fixed the targeting system to be aligned to what you ACTUALLY are aiming for. It's the same with USF strafe run. The damage can be obscene but it doesn't track so it's more like a bullet based bombing run. In: COH2 Balance |
Thread: Raketens should lose their received accuracy bonus2 May 2020, 21:55 PM
It's fine In: COH2 Balance |
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