here is a video of the game
https://www.youtube.com/watch?v=5cvRSH_dQLE&list=UUhg5PT-eLlTfsxoOf8dzFQQ
i sure had trouble keeping my shermans alive.
Profile of troyquigley
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Posts: 226
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Post History of troyquigley
Thread: my 1st win against a 1k ranked player17 Jul 2014, 19:11 PM
In: Replays |
Thread: How do I counter Sturm Tiger?10 Jul 2014, 14:11 PM
In: Replays |
Thread: War Spoils explained by Relic2 Jul 2014, 13:56 PM
It's sad when we're reduced to bot farming to get the things that we want. would everyone agree that the following would fix the war spoils system ? 1. no more duplicates (no duplicate commanders, skins, faceplates, no more than 3 duplicate bulletins - if and only if they stack) 2. let all items be purchased for those that have more money than time (that would be me) 3. let those that have more time than money grind for the spoils 4. have a system in place that at certain intervals of leveling something special is given (commander, bulletin, faceplate or skin) (that does not drop via war spoils) (say every 10 levels you get something special) 5. war spoils can remain random, but they would be more tied to the faction you play and the units you use. silly for a OKW player (if that is the only faction they play) to receive items for the soviets which they might have no desire to play. anyone agree ? In: Lobby |
Thread: RELIC....fix needed ASAP....vid included27 Jun 2014, 17:57 PM
http://www.youtube.com/watch?v=OX3bUWYpPgI i think the video explains exactly what is wrong. how many other people are having this issue ? In: Lobby |
Thread: my coh2 youtube channel21 May 2014, 20:34 PM
here is my playercard http://www.coh2.org/ladders/playercard/steamid/76561197973274253 i sometimes team up with much better players. here is my channel https://www.youtube.com/user/troyquigley000/videos In: Lobby |
Thread: PLEASE fix the automatching process/algorithm8 May 2014, 15:24 PM
Automatch in its current form is optimal for the size of the playerbase. People generally don't want to wait a long time for games; they want to queue up and be in a match in a few minutes at most. All of your suggestions would impose limitations on which players can be matched with which other players, which would fragment the tiny playerbase and drastically increase wait times. Not to mention the fact that your suggestions would likely have no impact on game quality, and might even make things worse. ok i will accept it as it is. In: Lobby |
Thread: PLEASE fix the automatching process/algorithm8 May 2014, 14:25 PM
There's nothing wrong with how automatch works. There just aren't enough players. And "unranked" players still have a rating, it's just not visible and has higher uncertainty. BUT will there EVER be enough players to have automatch work properly in its current form ? should we not automatch according to the current player base ? above guys...do any of you actually play random team automatches ? don't u find it infuriating to be teamed up with new players ? In: Lobby |
Thread: PLEASE fix the automatching process/algorithm8 May 2014, 13:38 PM
the way coh2 automatches is sooooo messed up in its current state. i am starting to avoid playing ranked (non-arranged) team matches. they are just too huge of a gamble to bother with. it seems way to prevalent that i get a teammate that has played less than 10 games, and they are on my team, and we might be going against an arranged team. i don't mind arranged teams VS non-arranged teams. what i DO mind is the consistent issue with getting a teammate that does not have a clue how to play. please stop placing NEW players with higher ranked players. i certainly don't consider myself i pro player or anything of the sort, but i still don't want to be matched with a person who just bought the game. 1v1 automatches are fine as they are. 2v2 & 3v3 & 4v4 need to have the automatching system fixed. how about NOT putting players with less than 10 games of that particular game type with players that actually have a rank in that particular game type ??? keep 10 games or less players on the SAME team, and keep the ranked players on the same team (please don't combine ranked and unranked players) another problem with the current 2v2 & 3v3 & 4v4 match system is the never ending unranked status of arranged teams. i play with LOTS of different people. so my 2v2 & 3v3 & 4v4 is ranked "provisional" because i have not played 10 matches with the EXACT same team for 10 games. this is just crazy. how about this for an idea. arranged team matches EFFECT your un-arranged rank/elo, but your un-arranged team rank does not effect your arranged team rank/elo ? maybe this way we can start having more consistent matches against equal teams. PS: until a particular TEAM has a RANKED status, can we use the non-arranged team individual ranks to use for the automatching parameters ? In: Lobby |
Thread: relic PLEASE fix the replay system8 May 2014, 13:18 PM
each new update breaks all previous replays.... this gets SO annoying. i have a bunch of replays (that i want to watch) and then there is a minor update, and it breaks ALL replays. RELIC please make is so there is a way to watch previous version of replays In: Lobby |
Thread: which faction has more powerful CORE units ?14 Apr 2014, 20:11 PM
Wait til after the patch to do this thread. who knows when the next patch is coming.....only matters what state the game is NOW.... In: Lobby |
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Latest replays uploaded by troyquigley
Livestreams
4 |
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