Just remove 4v4, gets rid of all the bitching and balance issues. 1v1, 2v2 and 3v3 is plenty.
Tahts actually a great suggestion i never thought about
thumpsup! |
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Good thing that nobody said to build a raketen as counter in this thread.
because i would ve raged then |
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If you lose in teamgames your team was worse than the other team. |
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Some Kind of T4 upgrade would indeed be cool. IMO 2 choices in the T4 building , DP28 or PPSH for range or close competency would give cool Utility |
How about the statistic that a t34/sherman/cromwell ALL had less than a 50% chance of penetrating the old vet 2 brumbarr AT POINT BLANK RANGE (t34 was actually less than 50% against the vanilla brum too). Yes you should always be trying to flank, but point blank range less than 50%? The unit was nowhere near expensive enough to justify that.
OK, if you do the same with p4 vs churchill/comet etc. |
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i never had problems with the brummbär. allied airstrikes, mark target and tank destroyers make it more than counterable. your 6 men guard squads and 5 men tommy squads don't die anyway from 1 shot frm it. sherman vs grenadier is a much more bitter case in that regard. you still have to micro manage ost in a much more intensive way than brits and soviets with all those angles, flanks and mines...
this game has much more serious issues: the uselessness of püppchen, the 120 mm mortar etc. |
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So much destruction and so many tales. It's sad that this game isn't more popular. It's so much action, Strategy and insane situations... i just love it... |
i actually know where the strategic errors were. The common thing would have been to build snipers, Luchs and scout cars to put pressure on allied infantry in midgame. But i don't like being forced to 1 single strat, there must be another way.
l2p issue imo
Did you share your coh2.org account password with ullumulu? 
Where am i not right with my mentioned aspects? |
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So, although my mate and i din't do that many mistakes, we got constantly swarmed by superior infantry and more mobile tanks. although we had 1 fuel save for most of the time, the brit could build a crom when i only the the flak HT. inf battles couldnt be won because of 5 men squads trenchess and bren. it was a constant uphuill battle in which i had to micro with twice the apm than the allied players
anti everything planes from the brit are bs and although we had ostwind+ t4 flak it killed tiger
we killed 3 tanks which had no effect on the game. i could only build 2 tanks in total in this one
superior allied recon (t70) didnt let us retake mid
5/6 men squads easy to cap while impossible to kill
guards beat obers with ease
120 mm mortars are still clutch and OP because it s so easy to protect them with guards and their 1 man retreat. it needs change: make it 4 men crew make its received accuracy worse whotsoever. it's a joke
for the most of the time all i could do is spam infantry and elite infantry. i think i only lost 1 volx squad till the late game. that took a lot of effort, however it had close to none effect on the game because of the mobility of the croms and allied inf
now my favourite: the püppchen
it just can't be that it's the only OKW at option:
constant misses, no damage, when it hits it gets oneshootted by the tank it actually should counter, at every range. IT SUCKS AND NEEDS CHANGE. IT'S BULLSHIT. at least make it not hitting ground.
anyway, pls review
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That game is already out.
It's called Red Orchestra 2 |