Too bad that was ONLY and SPECIFICALLY for the wehr.
All other armies were about who can blob more and faster while spamming automatic weapon upgrades.
Guess what? Not much have change since, at least for axis factions, except now even wehr have powerful automatic infantry weapons and allied blobs are nothing like coh1 bar rifles or brits as a whole.
All of what you miss so much is in coh2 for a long time already and there is one of two issues:
Severe case of denial about CoH2.
Severe case of pink glasses of nostalgia.
I'll disagree there with you...
COH2 is COH/OF on steroids, with all the cheesy units, abilities and faction designs multiplied and made worse.
For example. KV8= faster, stronger, deadlier and more impact flame churchill
120 mm mortar = Brit emplacement at least couldn't move
Elephant = it was 10 times easier to flank and kill Marder or Firefly
Call in King Tiger? how about Vet 3 Elite tiger that can virtually give victory on its own.
PE assault grens? how about blob that can take on anything, can reach vet5 and doesn't need to retreat far away?
Straffing run, V1, Defensive barrage. One click abilities. all stronger, longer lasting, easier to use and more impactfull. Did I mention way more of one click = instant hero abilities?
Virtually indestructible super tanks that can only be fought off with another super tank?
etc, etc...
OF was far more strategic and less cheesy to play than COH2
VCOH is dead and things that made VCOH RTS of the year, getting raving reviews and loyal fan base over 7 years have NOT been included in COH2.
That is why COH2 isn't getting raving reviews, awards nor large loyal fanbase
I think you are wearing pink glasses when looking at COH2 and comparing it with VCOH or even OF.
I won't say this game is complete sh.. but it's no COH