this is just a random question but, does anyone know how propaganda strike works? like some actual formulas.
i've been using it for two years now and it is just way too random.

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Thread: Cruzz's The More You Know26 Jul 2015, 21:02 PM
this is just a random question but, does anyone know how propaganda strike works? like some actual formulas. i've been using it for two years now and it is just way too random. In: COH2 Gameplay |
Thread: OCF All-Star Game Nominations26 Jul 2015, 17:44 PM
1.cruzz 2.barton 3.redxwings |
Thread: Soviets OP25 Jul 2015, 15:46 PM
and Zis dont get wiped from 3 tank shots. and don't need 4 shots to kill a puma, 6 to p4, 9 to tiger. not to mention no turretness makes chasing on nothing but a straight lane hard and chasing around a corner, suicide. the matter of fact is that there is a clear advantage of having zis over su76 and vice versa. -40 damage and +mobility don't just cancel each other out. In: COH2 Balance |
Thread: Soviets OP25 Jul 2015, 06:44 AM
dont you think damage difference isn't worth noting? In: COH2 Balance |
Thread: Abilities that need tweaking24 Jul 2015, 00:43 AM
agree on both. In: COH2 Balance |
Thread: Myths of American Armor (food for thought)22 Jul 2015, 22:32 PM
thanks for the post! In: The Library |
Thread: Bad abilities on a good gun, Le.IG support22 Jul 2015, 22:14 PM
way to demean yourself. if anything, make hollow charge a timed ability. In: COH2 Balance |
Thread: Quentin defeated by DevM22 Jul 2015, 20:40 PM
so much internet machoness. i love it. In: Replays |
Thread: The "Casualty Timer" Change22 Jul 2015, 20:31 PM
placebo In: COH2 Balance |
Thread: Bad abilities on a good gun, Le.IG support22 Jul 2015, 20:31 PM
had double ISG kill kattie quiet quickly (i targetting the kattie after it fired). i am sure hollow charge would've killed it even faster. so i think it is fine. In: COH2 Balance |