There is plenty of time to get out of blast radius even with CoH2 input lag.
You can only loose the squad if you are not paying attention due to microing something else or you just waited for no reason or underestimated blast radius.
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Post History of OZtheWiZARD
Thread: Panzergrens18 Jan 2014, 20:31 PM
In: COH2 Balance |
Thread: Shocktroops at 1CP18 Jan 2014, 17:47 PM
It's not about balance. Play some 1v1 to improve your overall skill and suddenly you will start to see things differently. It's like magic ![]() In: COH2 Balance |
Thread: T34 splash dmg18 Jan 2014, 17:43 PM
It does that because it's more of an Anti Infantry than Anti Tank tank. Don't attack it up front with your Panzer Grenadiers and you'll be fine. In: COH2 Balance |
Thread: Panzergrens18 Jan 2014, 16:57 PM
Not to forget PG ability to clear out support weapons. In: COH2 Balance |
Thread: Call in Quality disparity between factions18 Jan 2014, 15:49 PM
The factions in this game were designed in this way. Soviet rely on very potent call in units while Germans have solid base of core units while their call ins are more utility based. You don't need fancy off map units because what you can build from your base is more than enough to do the job! Every Soviet call in can be countered by them. Maybe it won't be a hard counter but it wouldn't be trying to take out a tank with a stick. Seriously I have been playing nothing but Germans since the recent patch and the amount of bias you get these days is just enormous. Why don't you guys just stop play 3v3 all the time and try to play 1v1 instead and get some skill? When I read statements like: "Tigers are worthless", "No point of getting a Panther, they're useless", "Brummbar is crap" it just buggers my mind. Recent Shock cry when you only need a correctly used MG42 to control them and deny their presence is a great example. I mean it was hard to adapt at the beginning but after a while it turns out it's possible and I can see more and more people on this forum saying they don't have problems with Shocks anymore. Maybe it's not the game but something you do? And in the end if you really can't beat anyone and everything else failed then just use the bloody Tiger Ace or Soviet Industry and just exploit them (this is a rubbish advice, I know, please don't do it). In: COH2 Balance |
Thread: Shocktroops at 1CP18 Jan 2014, 01:49 AM
Viking only plays 3v3 and 4v4 so he's a strategy expert well known on official forum for his very accurate conclusions ![]() In: COH2 Balance |
Thread: What I would like to see in a new patch18 Jan 2014, 00:10 AM
Sorry, but I disagree most of the time. Game is more or less balanced, except for OP commander and how the mines are designed. Especially the German ones. As for the Shock Troops they could just move them back to 2 CP. No need fancy solution for that, I am however happy with Shocks being CP1 like they are right now. Guards on the other hand should be moved back to CP2. Ram is only a mechanic. They would have to re work Soviet T3 to get rid of it so I don't think is gonna happened any time soon if at all. In: COH2 Balance |
Thread: Ostheer since new patch14 Jan 2014, 20:58 PM
Brummbar is VERY effective at killing infantry. In: COH2 Balance |
Thread: Germans are bad14 Jan 2014, 10:16 AM
It's not like that DietBrownie. When I manage to catch Shocks in MG42 arc of fire and suppress them and they are trying to break the suppression with smoke nade and then come at me once more under cover of smoke all I have to do is re position and they will get caught once again, suppressed and forced to retreat. It really works every time for me. Sometimes MG42 gets flanked and that's normal but then I consider myself overextending rather then calling unit OP. I go double MG42 when my opponent spams Shocks. When I loose to Soviet is not because I couldn't deal with Shocks. It's usually because my opponent was better or he used Soviet Industry which I still find OP. Together with Tiger Ace but I am guilty of steamrolling some poor guys in 3v3 myself with it so I guess that's all right. In: COH2 Balance |
Thread: Why is IS2 so godly, and tiger is so shitty?14 Jan 2014, 10:08 AM
What happened to Nullist anyway? His disappearance was rather sudden. In: COH2 Balance |
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