I'm not a skilled player either, but I actually love compstomps lol so for me, your map is ideal but there lies the danger with bridgemaps. They are great fun for defensive players but for aggressive players, they can be a real pain in the ass you just got to find the right compromise
To be honest, I think seven transitions is a bit too much ,it's only 2v2 max. Less skilled players can get flanked beyond their capabilities and that makes it less fun to play. I do like your concept however
Maybe one or two points less on each side will work better, I think. Keep up the good work, I'll certainly test the map once it's ready !
Bridges lead to chokepoints thus removing some strategic options. Players can park their entire army at the chokepoint and beat the hell out of the enemy who tries to cross it. However, bridgemaps can be much fun and if you make some other crossable points ( for example, shallow places which are only crossable by infantry ) bridges and rivers can work out nicely in maps
Yep, only 43 were built ( 36 converted PIV's and only 7 new ones... )
Nevertheless, intersting doctrine you put togheter ! I hope Relic catches wind of your idea