This one is epic hehe, exaggerate moar MAOR!!
axis only player defends axis stuff...

I will simply lol at anyone expecting such a change to a 2 year old general use infantry.
Equally possible are pershing for USF, IS-3 for soviets or ober nerf for OKW.
Thread: reasoning for putting a flak gun on the OKW base building?4 Mar 2015, 09:17 AM
axis only player defends axis stuff... ![]() In: COH2 Balance |
Thread: Vet abilities - SU Tracking4 Mar 2015, 08:57 AM
Corrected that for you, a stug is also 33% cheaper than a su85 and has anti inf capabilities. Btw TWP is a guaranteed penetration on all non heavy since it has 280 pen. In: COH2 Balance |
Thread: Remember when3 Mar 2015, 16:35 PM
Wow. This post is great. When I remember all these balance issues and now see most of them fixed I feel better for the future. agree. Remember when there was no call in meta, because all call ins had to be produced in buildings ? In: COH2 Gameplay |
Thread: Panzergrenadiers - worth it?3 Mar 2015, 16:04 PM
But Panzergrenadiers have only slightly better DPS on range than stock Grenadiers (even falling below them on far range) and are much worse than LMG Grens, all that while costing 340mp. What's the point then? PGrens at range 30 = same dps as Grens with lmg (yes WITH lmg) and ofc far better at close - mid range. they are worth it, if you can spare the manpower and it is a mid-close range map. Fun fact: a squad of Panzergrenadiere with Ambush Camo and Schrecks will oneshot a T-34, or any US vehicle except the Bulldozer Sherman. not sure about the correct amount of the extra dps for ambush (+ 50%?) but it is for sure not enough to kill a medium tank, a light tank however will probably die, unless it's receives a death crit 2nd life. |
Thread: Grens...2 Mar 2015, 13:22 PM
Also i think the g43 upgrade should be non-doc to compete with rifles ate vet 3 What? Grens better veterancy than rifles. Fact rifles have worst veterancy of all core infantry. In: COH2 Balance |
Thread: Grens...2 Mar 2015, 11:55 AM
corrected that for you. Soviets have flexible tiering, ost hasn't, ost has varied units, soviets haven't In: COH2 Balance |
Thread: Grens...2 Mar 2015, 10:01 AM
It would be nice is our pioneers could actually carry their weight and be a semi-decent CQC unit for T1. Sure their DPS is semi-decent at close, but they have to be in hugging range according to coh2-stats.com pios reach their max dps at 8 range, that is not hugging, cons for instance have their max at 0 pio squad at range 8: 21 dps, grens 16 dps. each pio entity models deals twice as much dmg as a con entity at 8 range. However the problem with pios, they don't get combat efficient veterancy boni. In: COH2 Balance |
Thread: Announcing the second Star Crossed Cup!1 Mar 2015, 19:54 PM
I think you should get a co-caster, always more entertaining. In: News |
Thread: Ostheer: What is to be done?27 Feb 2015, 13:25 PM
And Scatter, which makes the Tiger a far less RNG dependent INF killer than the IS2. + Better Vet ability In: COH2 Gameplay |
Thread: Upcoming Mod - Balance feedback please26 Feb 2015, 17:29 PM
I disagree to some extend, while most units are indeed fine and other need only a slight adjustment, major problems like the Call In Meta, which kills the diversity of the game/viable strategies, are not fixed by simple nerfs and buffs. In: COH2 Balance |
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