City17 Winter and Hill 331 just demonstrate that most people can't handle anything other than a straight fight on open Steppes
I liked City 17 winter, the fuel in the hangar just favours the north team, because it is super easy to wire that shit, very easy to fix tho. Hill 331 had terrible long ways, u were punished so goddamn hard for retreating and okw laughs about that with their FHQ.
One note regarding the middle, i think the people in the stream yesterday assumed, that one can simply wire the catwalks and deny the capturing of it. You actually can capture inside the water. you also can vault over the smaller walls.
I'd much rather see the firepower stay where it is and it getting 400hp.
Out of lights, stuart should be superior, not inferior in firepower and survivability to two other lights.
i wouldnt mind its AT strength stay the same if its AI gets improved. would justify its sucky AT in that way and the tank hunter commander for sov would be much more appealing for me.
Haha thx Luvnest. To be honest, I am watching your stream every now and then. I noticed your desire for symmetrical maps, so i decided to fix this "issue" I would be glad if you can provide feedback to make this map what it wants to be.
if grens get 1 more man they also gain 80 health so cons would need to deal more dps to compensate and other units would need more health to compensate the cons ...
Nope u just have to reduce the dps per gren entity -> bigger squad -> more health -> can fight longer -> will even out the lost dps.