Profile of Budwise
General Information
Broadcast: https://www.twitch.tv/BudwiseReborn
Steam: 76561197969311621
Birthday: 1983-12-06
Nationality:
United States
Broadcast: https://www.twitch.tv/BudwiseReborn
Steam: 76561197969311621
Birthday: 1983-12-06
Nationality:
United States
Signature
Post History of Budwise
Thread: Increase AEC's price from 50 to 70 fuel15 Feb 2016, 14:27 PM
It has several issues, cost just being one of them. Its HP is too high, its AOE is too high, and it has smoke. This makes it nearly unkillable in the right hands. In: COH2 Balance |
Thread: Land Matress Commander10 Feb 2016, 20:32 PM
Relic... Please stop giving everyone flame throwers and more arty. In: COH2 Balance |
Thread: TNTL Week 1 Recap10 Feb 2016, 20:21 PM
I think its fair to ask that at minimum the highlighted replays also be posted and linked here on coh2.org. In: News |
Thread: TNTL Week 1 Recap10 Feb 2016, 00:09 AM
Replays? In: News |
Thread: The Hard Talk: Community Contributors5 Feb 2016, 15:39 PM
2.602 was a final patch. We knew nothing else would be changing, no new commanders, no DLC, etc. This makes the balancing much more straight forward. There are so many more variables in COH2 that it makes it extremely tough to achieve exceptional balance in my opinion. We attempted during beta of COH2 to have another cooperative type approach but it was ultimately a failure as we became aware of the direction COH2 was going with DLC, Pay 2 Win, no features, no e-sports possibilities, and so on. Some feelings were hurt on both sides and it died. Since then Relic has had small alpha groups attempt to do the same and each time they get an excited bunch who enter with nothing but aspirations of a great COH2 and end up months later disappointed and it dies and the cycle begins again. I've personally had far more luck in small groups of hand picked peepz where I can manage the workflow and keep everyone on track. For 2.602 it was like this and if people can keep pace it works exceptionally well but like I said, COH2 is just much more difficult. In: News |
Thread: The Hard Talk: Community Contributors5 Feb 2016, 14:51 PM
As one of the few that have been around since "The Beginning" I'd have to shake my head at how ignorant some of you are... Telling the Admins of this site in general to "PUT YOUR TIME IN!" is just lol. I guess it's a little understandable because SO MUCH work is done behind the scenes. As for Relic, at least for me lately, I have been impressed with the communication in privy channels where things actually get done. I had a little free time last year and I picked up the ball that was dropped and I carried on and we got some shit fixed. The maps are 100X better than they were thanks to the hard work and effort of a handful (Thanks Ben and others!). I now don't have as much free time and since that movement has kinda dried up. I am proud that myself and some crafty forum goers got together with the Relicans and we got shit done and we'll still be seeing the fruits of that labor in the future with new fresh maps. OK, that said. The above was A LOT of work done over months and months and it wore me out. BUT, what Ami and other staffers do with these events is 10X that amount of work and chaos. If I kept going with Relic, helping them as I could, I'd basically be a honorary Relic employee to be honest. They'd get the advice, council, and management of others that only comes from doing this since 2006 and actually being a big part of the 2.602 patch process in vCOH. All of the pains that their Dev's have been through, I've already been there! The same goes for Ami, he knows how to run events better than Relic believe it or not. What he does is a massive boost to their exposure and advertising, considerably bigger than a duct tape ESL series. You don't think someone should get a little coin for that? I sure do. Was Ami salty when Relic offered some DLC codes instead of actual support? You betcha, and he said some things as people do when they're steamed, big deal. In summary, I think the biggest frustration from all of us as a collective is Relic not doing what is best of the franchise that we all love and have wanted to see succeed since "The Beginning". I really think sometimes they miss the boat and other times they surprise me with some outstanding individuals but as a entity I think Relic has really lost some big opportunities on the way. Not just with events but with how the game was designed and implemented with 2008 in mind instead of the future of gaming. I hope it works out in the end... In: News |
Thread: Calliope commander every single game19 Jan 2016, 21:03 PM
A well supported Calli can't simply be "hunted down" depending on the map. Rushing a Werfer and 1 shotting it is also far easier of a task. In: COH2 Gameplay |
Thread: Email to Kyle or to whoever is responsible for bans13 Jan 2016, 17:40 PM
Thank you, that is what I meant. In: Scrap Yard |
Thread: Email to Kyle or to whoever is responsible for bans13 Jan 2016, 17:36 PM
Yea you changed your steam ID to their names out of standard procedure, right? Just stop dude... In: Scrap Yard |
Thread: Email to Kyle or to whoever is responsible for bans13 Jan 2016, 17:28 PM
Play stupid games, win stupid prizes... Price you are hopelessly terrible at playing innocent. Please cut the bullshit and gtfo. In: Scrap Yard |
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Latest replays uploaded by Budwise
Livestreams
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