I talked to our designers and this is apparently an old WorldBuilder bug. For now the workaround is hover the mouse above the unit, bring down the console by pressing the tilde('~') key and run the 'wb_orphan_nuke_entity' command.
I'm really confused now as to which faction is currently considered OP. I mean the steamroll argument with allies is pretty good, but so is the hold-out-until-armor-arrives-for-axis one.
We really need more search percentages statistics to determine exactly which faction gives more reason to complain about.
I think most people prefer the axis side, myself included. But there are people that are willing to switch factions in queue and people who dont.
I can give you a good idea why. Fall's come in at 2CP, are cheap, 6 man squad, have A/T, and a G43 upgrade. They perform well at all ranges. Best used in blobs of 4 with attack move.
On the flip side. Shocks perform well at one range, have no A/T ability, and require constant micro.
those are fusiliers.
falls are those squishy troops that spawn from buildings or form airstrikes and get killed on retreat