Thing about ATGs, is how difficult they are to place, as well as how vulnerable they are to AI.
Their penetration, is good. Their rate of fire, is asymmetrically aligned for ZiS Barrage.
Their survival, is skewed, with 4/6 man, but I leave that for another patch.
Their damage, is OK.
But their accuracy, imo, still sucks balls, for both ATGs.
Seriously, I think the meta and game overall would benefit from a quite dramatic increase in ATG accuracy. I am perfectly OK with ATGs almost 100% hitting any armor they fire at.
Does anyone disagree with that? Dont you also feel that a 360MP, slow to position, and very hard to align AT unit should have a guaranteed effect on armor in its LoS?
i dont understand why Relic is so tentative/cautious about this.
Imo, a well positioned ATG should be an immediate facepunch for armor. Tbh they dont even hit that hard. Thats ok though, cos primarily their function is as Support and a deterrant, but with ther current terrible accuracy, Armor really can just risk it because their accuracy will frequently fail them.
Anyone else feel the same? As I said earlier, as did Micheal Wittman, ATGs used to be the single most dangerous weapon vs armor.
Im for increasing ATG accuracy to almost perfect levels. If the armor is in its arc, it should fuck off or co mit to assault ASAP, not hang around and laugh at ATGs fail accuracy.
I think the accurcay is fine, the problem I find with them is that they take too long to fire after they acquire a target. This means tanks can easier pass through the arc without getting shot