Yes, It does, we are going to play on them bro, all the maps worth be reworked. I only did simple changes that are pure improvements, nothing crazy.
Imo if they get reworked arnhem, Westwall or Lost Glider are the worst options to remove if they are the most reworkable maps
I will do a larger pass on the weekend.
I think glider has the potential to be a good competitive map, with the right adjustments.
So, i watched and streamed ( you can watch the streamvideo back if you like. Its in the middle of it) today t both workshop version. One of them was just the automatch version without no change. No idea if it was wuff or luciano one.
The 1 version with alot of changes:
Like
- The new entrance in both basis ( in the hedge)
- I agree to remove some of the middle vp blockers BUT you removed TOO much
Dislike:
- The municutoff is still there
--> Just make the first stratgy point ( not the cutoff from the fuel, the other stratgy point) close the to the muni to the "connection" Yes then you have a save connection to the muni. But you have this on other maps too.
- Removing cutouff hosues and fuel houses
--> Add all 4 houses back. The cutoff houses and the houses on each side near the fuels
- Too much stuff got removed in the middle vp
--> There has to me some cover. Maybe on the right side of the vp some RIP-Stones as well.
--> Let the 2 thigns from the plane/ glider in the north
--> Move the south big glider part more to the south side and turn in around to the south side wall. So the glider is still there, but it does not kill any LoS because its anyway on the south stone wall.
Edit:
Ofc remove the redcover from both bases