Profile of Con!
General Information
Broadcast: https://www.twitch.tv/conthestreamer
Youtube: www.youtube.com/user/ConTheStreamer
Steam: 76561198005647832
Nationality: United States
Timezone: America/New_York
Game Name: RtN.Alexander
Broadcast: https://www.twitch.tv/conthestreamer
Youtube: www.youtube.com/user/ConTheStreamer
Steam: 76561198005647832
Nationality: United States
Timezone: America/New_York
Game Name: RtN.Alexander
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Post History of Con!
Thread: Reducing Soviet building cost and time 24 Oct 2013, 16:25 PM
Something to consider is that soviet buildings cost less but soviets have higher upgrade costs then German counterpart abilites, 500 mp/50 fuel for healing, molotoves, and at nades while just 150 mp and 60 muni for healing with pfausts not needing an upgrade and rifle nades part of battle phase 1. Which brings the costs to 1490/330 for soviets and 1270/190 for germans subtract 50 fuel starting fuel for soviets and 20 for Germans and you get 280 fuel for soviets and 170 for germans. In: COH2 Balance |
Thread: need more pop for 1V124 Oct 2013, 14:34 PM
Why is 100 not enough? I find it fine for 1v1 In: Lobby |
Thread: SNF5 First Quali Tourney Invites24 Oct 2013, 01:10 AM
Thanks! Are there going to be invites for all the quail's? In: News |
Thread: SNF5 First Quali Tourney Invites23 Oct 2013, 23:12 PM
so other then giving peoples egos a boost what do these invites give poeple do they start higher in the tourney or something? In: News |
Thread: The game IS a click fest now23 Oct 2013, 00:06 AM
Click fest has very little to do with skill pretty mu ch everyone at the top has basically the same about the same cpm with very little difference, even if you did have a higher amount the game systems discount it largely. Right now people are still learning the game, Spamming the same units and for the most part it works but only because the more complex strats haven't been perfected yet. Some of that is unit balance of certain units is a bit off but I think that by the time snf5 finals happen you will see much more complex strats coming in as people learn to deal with spam with the proper unit counters instead of more spam of their own. To be honest I would say that the biggest problem we have now is too many people focus on micro and don't put much thought into what units they are building and when. Way to many people are currently doing either a spam x unit to spam y unit strat or combined arms I'll get one of everything so I have counter to everything. Instead of getting just the units they need to deal with what is on the field or likely to be in a few minutes. In: COH2 Gameplay |
Thread: Bringing back different value resource points19 Oct 2013, 17:26 PM
The problem with these changes is it affects mp more then fuel. Getting cut off means you don't have access to mp, which mean you can't get mp based AT like at guns, guards, and pgrens. So if your opponent gets something like an ostwind, t-70, Flamer ht, ac's, and m3's you would be in even worse state then you would be now. In: COH2 Gameplay |
Thread: German flexibility vs Soviet flexibility 14 Oct 2013, 01:43 AM
The problem with soviets currently is that con spam is the only effective build they can do at the highest level. This is countered by ostruppen tech builds (haven't played any since the patch but they where last patch) and assgrens; as well as just good German play. At the end of the day con spam is completely one dimensional and you pretty much know what is coming and it is just a race to see who gets tanks first. soviets can mix in a doctrinal unit like guards, shocks, 120mm instead of getting a 5th squad, but really getting anything out of your buildings before hitting t3 make any sense compared to the above options because it is likely to be countered as soon as it hits the field, and even if it isn't countered. Rarely does it have much more impact then adding another con squad or geting a doctianl unit instead. Make it so Germans and soviets don't both basically hit the same timing if they go four units tech or make it easier to get tech buildings (T1 and T2) before 4 cons for soviets and soviets will be fine. In: COH2 Balance |
Thread: T34/8512 Oct 2013, 23:32 PM
I just think just making it a single call-in doesn't change anything really other than you can get it cheaper to get one, so may as well leave it at 2. In: COH2 Gameplay |
Thread: T34/8512 Oct 2013, 20:00 PM
If you look at the time the 85 can come in the game it is either coming after you have gotten tanks or instead of getting tanks. As a tank being used with t3 it is currently worthless, because it cost more and gives you little over what you already have. If you go t4 you have su-85 and it works great with that tank that combo can be used to take on both the tiger and elephant and any other tanks the german player may build. The only other use is if you skip t3 and t4 altogether. If you have done this you will have guards and/or at guns at that time. So what use are you trying to buff? T3 use of the tank? Tier less use? It works fine with t4 so no need to buff it there. T3 use has to be balanced vs. stug because Germans don't have any at tanks at 4 cps. If it beats the stug and it beats a p4 what is german supposed to counter it with if they go t3? Now just lowering it to just one call-in removes the shock value somewhat and you still have the same tank you had before and it doesn't help with t3 or tier less play. If you increase reload rate it probably needs to go up in cost. If you make it an at tank and nerf it's ai to p4 level then it is less effective with t4 which needs ai/at tanks to complement the su-85, something that can deal with infantry better but can help deal with an elepahnt when that comes out that is the t34-85. If your looking for a call-in tank that is good at to go with t3 then get the kv-1 it is great at tank, crushes p4s really well and is pretty good vs. stugs aswell. As for people saying stugs are underpowered. I disagree I played a game today where I had a stug take on 2 t-34's killed the one and almost killed the other before the t-34 got away, so stugs are more then powerful enough. The k-v8 is balanced because it can be countered by tanks and is an ai tank. Get a stug and your kv-8 problems are solved. So the real question is what role should the t34-85 have? I think as a complement to t4 it is a great tank. The doctrines it is in also allow you to skip tiers if you want, you can say that isn't viable but that is more of a question of soviets not being able to deal with ostwinds with mp based at very well. But is is doable and if you place mines get proper amount of at and make it to the 85's you have a pretty good shock units that can be used to deal with all of t3 and only has serious problems with t4 and 5cp anti tank german doctrinal tanks. Most times I have seen the 85 used out side of t4 the player tries to force a fight with the german tanks when in many ways it is best to use them in a skirmish capacity since both docs that have them also have tank repair in them. As for using them after the first call-in that is called spam, shouldn't the goal be to have a combined arms army, not spam one unit? 2 should be more then enough if you pair them with another tank, like the is2 in the one doc they come in and the su-85 in tier 4, combine that with mp based at and you have a pretty beastly army as soviets capable of taking on anything the german army throws at you if handled properly. And yes I have used them before. By themselves they aren't that great of a tank (but neither is the 76), but combined with the rest of the soviet army they complement them pretty well. In: COH2 Gameplay |
Thread: T34/8512 Oct 2013, 18:16 PM
People are ignoring the main reason why I made this thread, it was for it to be reduced to a single tank call in and the rate of fire reduced. Interesting, only making it one and reducing it's rate of fire. I wonder if that would cause problems though. I mean if you increase it too much it could, particularly with mark target become something that could take on stugs, which would be the counter to the unit from a non doctrinal stand point. By making it only one you make it pretty easy to get with t4 just build one su-85 then get the one t34-85 you could probably even throw in a katuashya in there as well. It would mesh better with t3 at that point becuase you could just get one 76 and then get the 85 after but still would just be better to get another 76 I think. I think making it just a one tank call-in and increasing rate of fire would cause way too many problems. The equivalent tank that is doctrinal is the kv-1 and that thing has a high mp cost to balance it out a bit and that thing is already a little borderline op. Add in mark target with the 85 and I think it would be too good of a tank with those buffs. Making it just one tank by itself doesn't really do anything but cause problems because even if it is just one it is still locked by it's 4 cp cost, so at that point your just giving it a boost if you use it after you have picked t4 or t3. Germans don't have any doctrinal tanks that can deal with it till 5 cps and at the end of the day it needs to be balanced against stugs most of all not p4's (since this is German t3's only dedicated anti tank) In: COH2 Gameplay |
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