That video...it's like I have never seen that happen before!
Unexpected plot twist: When he tried the same on the other MG42, he gets screwed over by input delay and like 3 guys die instantly.
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5 OP OH tanks in front of your base
blow one up, slap it around
7 OP OH tanks in front of your base
blow one up, slap it around
7 OP OH tanks in front of your base
Post History of raw
Thread: Flanking german mg42 crews - Video20 Jul 2013, 01:07 AM
In: COH2 Balance |
Thread: T-34/76 feels plain pathetic 20 Jul 2013, 00:57 AM
Agree, then Ostheer would be in the same situation the Soviets are in right now... ...except the Ostwind is actually a pretty good choice and can even win against T-34 if supported. The Stug does win against T-34 pretty handily (IIRC) but needs to be careful not to be flanked. So, leaving T-34 as is and just making the PzIV a more costly unit and considerably delaying the heavy T4 tanks for both races by upping their fuel costs seems like a pretty good idea! Or did I miss something? Bonus: It creates more exciting gameplay.
As I see it the P4 is an all-rounder, good vs. infantry and good vs. tanks. It shouldn't be as good as the Ostwind vs. Inf and it shouldn't be as good as the Stug vs. Armor cause these two units are actually specialists. The problem, the PzIV is too good at both, so it's currently a no-brainer.
That was my initial idea aswell. I generally dislike the ram feature all together. Historically speaking it would make more sense to give the T34 an Overdrive ability since it was known for its flanking. I also like this. In: COH2 Balance |
Thread: Invasion of maphackers has begun20 Jul 2013, 00:43 AM
DCDC make a living off of selling their hacks, so yes that is legit... What we would need to detect maphacks is the player's camera position in the replay. I hope Relic puts that in at one point. In: Lobby |
Thread: Competitive Gaming (eSports)20 Jul 2013, 00:37 AM
What do you consider to be competitive gaming? A game in which two or more individuals duke it out for glorious and eternal e-hounoure (quantified by cash). What games have you considered to have played competitively? How involved did you get? How was your performance in these games? A lot. I think my best performance I had in Guild Wars 1 back in 2006/07. Apart from that I have played almost all RTS games more or less competitively. SC1&SC2 the most, some vCoH and SupCom, a couple of older games. I have also played Starsiege: Tribes at one point, allthough I'm usually not the shooter type. For games you don't play do you watch any vods or streams? If so which games? No, I don't watch games I don't play. I generally don't watch vods/streams either, because most streamers are either bad, boring or both. I tune in when someone of note is playing, though. Have you ever been to an offline or in person competitive event? Yes. What do you believe makes a game competitive? NO RANDOM ELEMENTS *cough* Apart from that, it needs to be fun! Have you produced any content or organised any competitive events for any games? If not are you interested? Not really. Who do you believe is instrumental in building a strong competitive community? Who? Buddha? idk... someone who is good at this I guess? A community is just a bunch of people with a shared interest. So, if there's enough shared interest, there's also a community. In: Lobby |
Thread: The little things...20 Jul 2013, 00:22 AM
I have found a couple of small annoyances in the game (i.e. not balance or bugs and not missing major features like ladders) that I'd like to see addressed.
In: Lobby |
Thread: The power of the Zis-2619 Jul 2013, 23:30 PM
Gets decrewed 6 times but dat ability... In: Replays |
Thread: Bombing units directly at the HQ is retarded shit.19 Jul 2013, 22:28 PM
This is nothing new. I was never a fan of that mechanic, even in vCoH. But unpreventable and always available 50kg bombing runs on your HQ is not something I remember from vCoH. is just like building arty No. Arty takes time to set up and I can either abort it or destroy it afterwards. I can neither abort nor "destroy" recon + bombing run. In: COH2 Gameplay |
Thread: Relic; It's Time We Had That Talk19 Jul 2013, 19:36 PM
MOBAs are all incredibly boring. Literally nothing happens in these games. I don't think we should ask these games for answers. In: COH2 Gameplay |
Thread: Bombing units directly at the HQ is retarded shit.19 Jul 2013, 19:34 PM
WTF? Arty after mass retreat for massive kill exist since 2006 The Bike required to actually survive to spot, i.e. it was only accessible if you were winning anyway. Recon + Bombing Run is not. Seriously, why do you keep comparing unit micro to left clicking with the mouse? In: COH2 Gameplay |
Thread: Relic; It's Time We Had That Talk19 Jul 2013, 19:04 PM
No RTS developer is, with the exception of Blizzard. RTS are dying after all. In: COH2 Gameplay |
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