General Information
Register Time: 8 May 2013, 00:47 AM
Last Visit Time: 19 Jan 2019, 11:44 AM
Xfire: http://en.client.xfire.com/profile/atcf/
Steam: 76561197973845182
Birthday: 1990-04-04
Residence: Finland
Nationality: Finland
Timezone: Europe/Helsinki
Game Name: AzizTheCombatFighter
I guess Relic thinks that the way to play industry is to build repair stations, and heal your tanks on them and never lose them, thats how you still manage to save up mp for future investments...since your tanks do the fighting and you never have to lose a single man to enemy fire
Mhm. I hope Relic removes the ability for you to build howis in base, or gives them lower range. So you could actually push and kill it with AT guns or tanks.
Like those howitzers from singleplayer with 100 range?, lame, i prefer my howitzers with 225 range
But when Relic released Tiger Ace in their stream over a year ago, they said that the "CREW" is too ELITE for abandon mechanic to work, so this must be a bug, or just 1 of Relics small tricks/mistakes
Now in light of the new coming patch it looks as if your not going to see nearly as many 85's so I think we need to wait before we nerf the entire commander into oblivion. 120mm has already been nerfed so much and is borderline crap again.
You might see more 85´s or you might make a daring rush to enemy base and kill his T3 before he can build his T4 to get them, same works for Allies since OST buildings cost a ton of resources after this patch, making base rushes viable, or you can just build a howitzer and shell them to death before being bombed to death by CAS
The reason that COH 2 has less Allied players in automatch was the reason that turned me from Axis fanboy to a Allied fanboy but that was during COH 2 BETA when Tigers sucked and Panthers were godlike with 1280hp, 400armor and 60 range (Dont forget the flame halftrack!)
Stuka smoke bombs - it doesn't instantly save your tanks from horrible decisions the way panzer tactician does, but it's basically the exact same thing as Sherman smoke but does NOT require a tank in the area, or that tank to stop moving to fire it, so it's better than that at least, and like Sherman smoke, with a little foresight you can use it to cover your retreat tanks from Jacksons or AT guns or whatever right?
StephenJF uses stuka smoke bombs for super cheap recon, it costs 40mun and the plane basically gives you vision during its bombing run, just a little tip
But Relic increased the crit chance of units that have have low HP, so if you throw a molotov on retreating Grenadiers that have taken damage, and they run right through it, you should have better chance of burning them alive...right?