Doesn't that have more to do with infantry squad spacing though?
That's what I'm getting at.
Anyway, the overperformance of "light vehicles" is always about how the allied light tanks wipe axis infantry squads, and how 222s destroy allied light vehicles too cost effectively. That's two very different things being lumped together as one. I rarely see the Luchs being called OP outside of its vet. (Which, again, is more to do with OKW vet than the Luchs itself.)
Also, simply reducing the gun's damage and/or the damage spread of the AoE will go a great length to accomplishing the intended goal without creating hard caps to the amount of models in a squad that can be damaged.
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