https://ca.linkedin.com/in/daniel-porter-16152324
Project: Company of Heroes 3
- Part of studio director group, a team of studio leaders who collaborate to share information cross-studio and drive studio level decisions.
- Served as Game Director for Company of Heroes 3 in it's post-launch live ops phase.
- Worked with COH3 team leadership to determine project priorities and develop the best practical strategies to achieve business goals.
- Set priorities and direction for feature and content development.
- Served as design craft lead, setting the standards and direction for other game designers on the project and working with them to develop working best practices.
- Collaborated with other directors to facilitate communication between different disciplines and different strike teams.
- Pioneered a live ops "hit list" initiative to prioritize quality of life improvements across different areas of the game to more efficiently use team resources.