I wouldn't interpret online matches as a single time period, but a hybrid timeline. All the armies start with late war vehicles locked behind tech. At 10 minutes you tend to be fighting with 43ish tech. 20 minutes you're fighting with 44-45 tech.
The Campaign also tailors you units to the timeline, for the most part, and Case Blue does the same and even includes a (rather shoddy) 'early war' restriction that removes or replaces certain units. The multiplayer armies are based off a more narrow timeline, which I already went over.
Livestreams
48 | |||||
15 | |||||
385 | |||||
43 | |||||
12 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.278110.716+16
- 2.270144.652+2
- 3.29446.865-1
- 4.558230.708+2
- 5.253150.628+14
- 6.968566.631-4
- 7.22491.711+11
- 8.8120.802-1
- 9.19078.709+4
- 10.399200.666+8
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
7
Download
780
Board Info
544 users are online:
544 guests
3 posts in the last 24h
41 posts in the last week
147 posts in the last month
41 posts in the last week
147 posts in the last month
Registered members: 45322
Welcome our newest member, violameisel
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, violameisel
Most online: 2043 users on 29 Oct 2023, 01:04 AM