General Information
Register Time: 18 Nov 2012, 19:21 PM
Last Visit Time: 9 Oct 2017, 05:56 AM
Twitter: @0nkelSam
Youtube: OnkelSam83
Xfire: CruelNabla
Birthday: 1983-07-04
Timezone: Europe/Berlin
hey man. embedding an image with the tactical map directly into this post will give people much easier access to your map and will most likely result in more downloads just a hint
did you play it as a 2 or 4 player map? It's only really designed for 1vs1 and has the same size as usual 1vs1 maps, like Langres, Kolodny, etc. ... i only added 2vs2 as an option.
Thanks for the suggestion. Like i said earlier, i am not much into history and thus couldn't think of a better name. I'll consider your suggestion =)
@NorthWestFresh, it's strange that it doesnt work. maybe redownload, god knows maybe the file was corrupted. There's not much that could be done wrong, so i dunno what is causing the issue.
When reading CoH1 tutorials, be aware that in CoH2 the look of ground textures is created a bit differently. In CoH1 it was almost exclusively by splats and splines, if you did it right. In CoH2 you can use up to 8 tiles on top of each other, which gives you a lot more flexibility. also make sure to use them with the correct scaling and also play with the rotation with resepct to the light source (doubleclick the tile preview)
regarding your layout in particular. i have no experience with cut-offs in the corner, but in coh1 it was something that resulted in problems (e.g. Ruins of Rouen). One has to test it in CoH2