I dont think reducing initial cost is a good idea. That would require further balancing to keep riflemen spam at bay. Beside usf has already pretty good start versus ostheer so it would be bad for that matchup.
The problem in usf vs okw matchup is you bleed MP so heavily, there is high chance you will end up with your squads near ambulance, waiting for your MP to refill for reinforcing. It also doesnt help that rifles are slow to vet and they get at nade at vet1 instead of useful combat bonuses. Also, volks are getting stronger much sooner than rifles. Their weapon upgrade is easier to get and they get combat bonuses starting from vet1.
In my opinion dropping reinforcement cost to 26mp and moving part of vet2 and vet3 bonuses to vet1 (alongside at nades) would be best solution. Also dropping MP cost of ambulance to 100MP would be good too.
Profile of ddd
General Information
Website: https://www.coh2.org/ladders/playercard/steamid/76561198058464077
Steam: 76561198058464077
Website: https://www.coh2.org/ladders/playercard/steamid/76561198058464077
Steam: 76561198058464077
Livestreams
70 | |||||
28 | |||||
28 | |||||
10 | |||||
5 | |||||
4 | |||||
46 | |||||
4 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.968562.633+23
- 2.555227.710+11
- 3.29244.869+2
- 4.275110.714+13
- 5.259143.644+3
- 6.249150.624+10
- 7.19265.747+5
- 8.14138.788+16
- 9.669423.613+5
- 10.5611.836+3
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
7
Download
737
Board Info
487 users are online:
1 member and 486 guests
Katitof
Katitof
1 post in the last 24h
28 posts in the last week
141 posts in the last month
28 posts in the last week
141 posts in the last month
Registered members: 44963
Welcome our newest member, nhakhoa123
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, nhakhoa123
Most online: 2043 users on 29 Oct 2023, 01:04 AM