Profile of Theodosios
General Information
Register Time: 27 Mar 2013, 14:53 PM
Last Visit Time: 3 Feb 2024, 15:08 PM
Broadcast: https://www.twitch.tv/theodosios22
Steam: 76561198022713973
Residence:
Germany
Nationality:
Germany
Timezone: Europe/Berlin
Game Name: Theodosios
Register Time: 27 Mar 2013, 14:53 PM
Last Visit Time: 3 Feb 2024, 15:08 PM
Broadcast: https://www.twitch.tv/theodosios22
Steam: 76561198022713973
Residence:
GermanyNationality:
GermanyTimezone: Europe/Berlin
Game Name: Theodosios
Signature
"Nullum magnum ingenium sine mixtura dementiae fuit." - Lucius Annaeus Seneca
Post History of Theodosios
Thread: Relic's CoH2 Beginner's Guide28 Aug 2015, 11:48 AM
Thumbs up for Janne, Strummingbird, Eliwood and for Relic making this happen! In: Lobby |
Thread: Anyone else annoyed by the day 1 DLC within DLC?28 Aug 2015, 11:40 AM
The British Forces look like they do not necessarily need a certain commander to win the game since their stock army itself seems enough like it is the case with Ostheer. All their commanders look supplementary to their stock army to me. I cannot perceive any OP or superior commander at the first sight. In: Lobby |
Thread: Updating the Guide Section27 Aug 2015, 11:05 AM
I am currently working on the update of my guide. The last patches plus the incoming and Brits change too much in CoH2 to let your guide remain unaltered. My hope is that other guide authors will follow my example. In: Strategy Desk |
Thread: Puma! 26 Aug 2015, 17:54 PM
I tend to choose Scavenge Doctrine after a Puma start lately since Jaegers plus Ostwind complement Puma plus schrecked up Volks well. If I feel like I need more AT I save for JPIV. In: OKW Strategies |
Thread: Help with counter sniping the soviet sniper team 26 Aug 2015, 17:50 PM
If your opponent goes for T1 and builds a Sniper squad he has spent an considerable amount of manpower into one squad which is basically only reliable in shooting your Grens. He cannot push with them without conscript support unless he wants to take huge risks and capping hostile territory is thus also risky especially if your Grens wait behind shot blockers. If you utilize shot blockers in a way Snipers cannot harm you you basically deny this huge manpower investement he made in the early game. Then going fast flamer HT should easily break his Sniper because a) he has no reliable way to counter your flamer HT; just drive away from AT nades; Guards shouldn't be a problem since you didn't let him shoot his Sniper much thus he doesn't have enough CPs; and even if he calls in Guards he delays his T3 manpower wise; if he back techs to T2 he delays his T3 and b) if you push with your Grens and he shoots you with Snipers you can just reinforce; it costs 30 manpower for each model BUT you will win versus his other infantry squads thus forcing his unsupported Snipers back. You take most of the map, get a PaK40 to counter light vehicles, tech further and possibly base pin your foe. If he tries to Sniper his way out hide behind shot blockers in front of his base. Unfortunately CoH2 maps have plenty of them. And yes, it worked for me. |
Thread: how do you counter scavenge doctrine26 Aug 2015, 15:51 PM
Indeed. No infantry army -> no map control -> no fuel -> no Luchs ![]() In: COH2 Gameplay |
Thread: Help with counter sniping the soviet sniper team 26 Aug 2015, 15:50 PM
4x Grens -> Tech up -> Flamer HT is a reliable build order to counter Sniper play. Do not engage on open fields where he can shoot your Grens and withdraw and shoot again. Stay behind shot blockers and defend your territory or capture external territories. If you want to attack then come from multiple directions. Once you got your Flamer HT push together with your Grens (who should reinforce if needed) and be careful about AT nades or Guards. Get a PaK40 as soon as possible to counter light vehicles. |
Thread: $3500.00!26 Aug 2015, 12:12 PM
Prize pool is already above 3600$! ![]() |
Thread: how do you counter scavenge doctrine26 Aug 2015, 12:01 PM
Legit post except that OKW starts with 40 fuel already thus it's basically 170 fuel - 40 fuel = 130 fuel + fuel penalty required to build a Luchs. In: COH2 Gameplay |
Thread: Theodosios:-SteinerGER;26 Aug 2015, 11:55 AM
Alright, I see your concerns and I will update my first post to give you advice you requested. Feel free to upload a replay you wish to be analyzed by me and post it in this thread. In: Mentoring |
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Latest replays uploaded by Theodosios
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[2v2 AT M.F.] Quarters G2: Theo/Thana vs Troyd/PMby: Theodosios map: (4) Crossing in the woods (v2)1-884 -
[2v2 AT M.F.] Quarters G1: Theo/Thana vs Troyd/PMby: Theodosios map: (4) Crossing in the woods (v2)1-878 -
[M.F. 2v2] Match #29: Theo/Thana vs Paul/Gdot G2by: Theodosios map: (4) Crossing in the woods (v2)1-932
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