dude.... rly, you think i never used that? problem is, even when you fire first panzerfaust it takes like 70-80% of HP, damages engine, but still, this HT rapes you, you won't have a chance to set up your MG and it's half dead, so as grens, and remember that Gren rifles can't do a shiet to HT
about german Flamer - you think that you will kill fast HT with just PTRD's? you know it's insta doctrine choice, how many docs have guards? 2? and if you choose AT nades, you need 3 AT nades to completely kill it
must say that CoH2 is shit now because you get vehicles too fast and AT weapons too late, while in COH1 and entire early game was about infantry war (except bikes, jeeps and sometimes HTs, but even in COH1 you could kill HT with rifles....) |
Brummbar just rape T34
but about this strat - you'd need fast flamer to kill some cons, and i dont suggest to make PG first, Scout care or HT would be better (reinforce for example), then some PG's, but i've never played that strat before |
in all games, 2v2 and 1v1 i've seen (tourney ofc) that people were using the same shit strat called HT flamers, this is so much bullshit that you can't beat it fast and soft, you just can't
now let's talk about balance that would be good IMO
Soviet combat engineers
- renamed to Engineers
- can't upgrade with flamethrower
- got possible upgrade in HQ - Comabt engineers - affect all engineers on the field, names changed back to Combat engineers, now can be upgraded with flamethrower, cost? i think the same as T3 phase escalate in germans, why? you will see why.
- flamethrower cost increased to 70 munitions
German pioniers
- can't upgrade with flamethrower
- got possible upgrade in HQ - Sturmpioniers - affect all pioniers on the field, name changed to sturmpioniers, can be upgraded with flamethrower, cost same as T3 phase escalate
M3 Halftruck
- cost increased to 120/30
- decreases damage done by it's two MG's
- flamethrower inside HT have reduced damage by 33%
- HT is more vulnerable to small arms (not only LMG's and MG's but also gren rifles)
German HT
- cost increased to 150/35
- flammenwerfer upgrade on it cost 140 muni
- flammenwerfer now requires T3 phase escalate
- damage reduced by 33% (flammenwerfer ofc)
- HT is now vulnerable to small arms
M5 HT
- cost changed to 150/35
- flamethrowers inside HT deal 33% less damage
- HT is now vulnerable to small arms
German Scout car
- HP slightly increased
- cost changed to 120/30
- upgun cost reduced to 60 muni
FOOK THOSE HALFTRUCK ABUSE!!! |
NOOB GAME TBH MVGame |
watch tutorial MVGame |
actually, it's better to host 2v2 tourney because 1v1 maps are weak, pripyat is like second vire, too big for 1v1 and kholodny has too less territories to get anything fast
|
yea, CoH2 needs lot of awesum abilities, that improves combat efficiency of your troops |
most of those beta idiots, writing crap threads on sega forums are scheldt players, Spamcraft players, koreans and noobs |
max possible lvl's - 20 normal and 20 prestige
ranking system - there's currently no ranking system in Beta
commander system - 3 from beggining, next 2 by unlock, next commanders probably DLC (pre-order's will be gives two new commanders at their disposal)
|
still got 4 moar keys to use MVGame |