- Height variation is against the main combat lines, might not be a problem but will have to play test further to see if it is.
- Pathing issues for tanks between buildings and groves and buildings to buildings in certain areas.
- Middle VP does not accommodate for pathing on light vehicles and needs adjusted, since they currently path around far around it
- Munitions being directly connected to base territory could be a problem, it can be disconnected easily but before the change is implemented I would like to see how it plays more and what advantages it truly gives, if any
- Building imbalance favors west side base due to cutoff being held easier via team weapons, slight movement of the eastern side base will fix this.
That should be about it, if you have any questions let me know.