- Buildings that are garrison-able need removed or destroyed entirely that are inside the factory areas.
- The grey ruins in the northern most part of the map needs to be accessible for vehicles, just as its mirror in the south end needs done as well.
- Garrisons along the munitions points need to be mimicked better, as of right now the changes suggested previously will effect the balance of this section.
- Arty shells along the north edge of map need removed (or reduced) since that amount drops a medium tank to half health (RELIC FUCKING PLEASE)
- There are sight blocking issues along the mirror for the territory point that is south of the northern fuel, needs to be adjusted so each side has the same sight.
- West factory has a TON of heavy cover in comparison to the East factory, would drop it down a bit to make it a little more balanced
- KV2 in the middle of the map needs removed, can be salvaged
- Sight blocking fix on the middle vp needs adjusted currently the sight blockers on the south edge of it (hedgerows) will be there much longer than the wall due to crush differences
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