Amen.
I really dont know why Relic changed that from Coh1, it was really simple in coh1, you get a building in your area, you turn it into a fhq, you lose the area the enemy decaps the fhq, you win the area again, you turn it again into a fhq, really simple. Only i see these days is people abusing the fact that they can turn every building into a fhq no matter if they are in friendly territory or not, or reinforcing no matter if they are connected or not