Is there possibility to move "hull down model" a little bit to the front of the KV-1 hull? At the moment some sandbags are inside the hull, or stick out from the hull.
There is a radio post model somewhere in the game files that might be helpful. It's a tent with a radio and a few crates. I believe its animator is "gameplay\resource_points\radio_post_sp\radio_post_sp"
to be honest, only possibility of confusing which guard it is is if you are the opponent or an ally in a team of 3+.
don't they already have different unit icon? i think that is enough. although i must confess, i did think lend lease guards were ptrs guards at least once.
They have the same Shieldsymbol, 3D-model, portrait and even the name (iirc) with standart Guard Rifle Infantry.
Previously was suggested new shieldsymbol for them (in QoL thread).
Also i want to suggest these portraits for capeless guards (they were made for other suggestion, but for this capeless 3D-model)
King Tiger and Sturmtiger used the same text for call-in button and unit description. IMO it is because they weren't call-ins in the beginning, but after moving them to call-ins, nobody made separate textline in localization file for their call-ins buttons and doctrines descriptions (for sturmtiger).
It is bad because all other call-ins has separate textline for call-in button, and separate textline for unit description.
Penals vet 1 abillity doesn't shown as active like here (from abillity guide):
Look here on your UI. If you see the ability icon on top left corner of this portrait then the modifiers are applying to that unit. If you don't see it, then they are not applying.
Moreover, it should be shown like USA radionet abillity.
According to abillity guide:
4% accuracy, -2% weapon cooldown, and -3% received accuracy per member lost.
If i understood it correctly, max multiplier is 5 due to penals can't lose more then 5 models without losing the squad.
I think they can use this unused icon from the gamefiles for unclickable button on the bottom right abillity bar (at the moment they use icon from For Mother Russia abillity):
And these edited icons for top left corner of penals portrait:
Finally, i have edited one unused icon from gamefiles for penals AT-Sathcel (at the moment it use AEC treadshot icon):
Also, why not to give Shermans unclickable button on botton right abillity bar for their vet 1 abillity (edited by me, but maybe this icon without numbers already exist in the gamefiles):
If this interview is first hand, it was said near by 3 years ago. So, looks like we have two more years, or one more year, if this plan was started with release of CoH 2 (June 2013?).
Also, is it possible to make all the little shouted commands ingame by the soliders only be spoken in their native tongues? Like all axis troops only say stuff in German, Soviets in Russian, etc.
Can we add indicator of reloading for all artillery in game? Like indicator of building above icon of squad. I think this help to see when you arty is ready to another strike.
Interesting idea, i will add it to the list, thank you!