i agree, this is the issue with outside powers deciding what is allowed in the game and not. map creators are not the official balance but we have an example of them not only trying, but succeeding in removing abilities from the game they dont want in the game. to me it would be like deciding i do not like heavy tanks so i make the entry points off map incapable of allowing them into the field. even worse howeveer is without KNOWING that FHQs (and any other abilities that require converting buildings) are disabled by an outside power there is no way of knowing. its not disclosed anywhere and appearently not known to all (as seen by this chain)
VERY dangerous precedent
im glad that its being addressed. regardless of why they did it, they snuck one past the official channels to impose their version of balance. if it became the will of said official channels to disallow building conversion and did so uniformly and allowed the player base to weigh in on how they felt it would be one thing but the "quick solution" is entirely dependent on map cycles and continued support and worst of all there is no indication to the player that any map is disallowing certain abilities or even WHY in the case of ploiesti
again, im glad this is on the radar
Interesting, so we come to the badly designed FHQ in this game which could have been avoided if they just inherited the CoH style FHQs which you could decap instead of completely destroy the building.
Anyway, the solution to this problem is very simple in my opinion in that FHQs on neutral buildings are removed entirely from the game and instead replaced by structures which can be built by the player, similar to the Ostheer concrete bunkers and British Forward Assembly if it's such a problem.
As far as limited resources being time, again I doubt it would take more than around half an hour.
Hell I could probably even do it and I haven't touched the modding tools in a while now.
But in general I do agree with you that each of these updates should be treated as the last which also makes it very sad and unfortunate on the amount of things that still have potential to be used to make the game better, more fun and interesting not being implemented.