Vet1
Direct fire:
Now pierces through terrain. Reduce damage by -30% (640>>448)
Adjust max range to 85-100
Either reduce cost or make it so as it no longer shares cooldown with mainbarrage (i'm under the impression it's pretty expensive)
Increase pen (1000) and make it so as it is accurate as a Pak43.
Vet 2
-15% Scatter +50% Rotation
-15% Ability Recharge
+Precision Strike Because in comparison to the ML20 Howitzer, there is no drawback on using it in comparison to the main barrage.
Vet 3
-15% Scatter +25% Rotation
-15% Ability Recharge
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This goes in line with other static artillery changes such as:
-No longer being able to be built inside main base
-Increased health (but still 1 shot by Stuka dive bomb or Railway)
-Passive health regen of crew
-I'm not 100% sure but now all arty cost 600mp. With actual performance: reduce LeFH and ML20 cost to 500mp.
Wow, you really don't like the B4, do you?
You understand that not a single person from here on would ever consider having this commander in their loadout ever again, if Relic would nerf it as extremely as you suggest?
It would be easier to nerf the damage by a tiny bit, it currently does
1296 damage at vet 3 against a target with Mark Vehicle while super heavy tanks have
1280 hitpoints. If the vet 3 only gave you 45% increased damage it would be a total of ~1253 damage, making it unable to one shot full health super heavy tanks. Also make it unaffected by "For Mother Russia".