Well... idea is simple. Different veterancy systems worked nice in vCoH, it was really cool. One faction pays for veterancy of each type of units and pays a lot, other - getting veterancy from frags, one can decide between offensive or deffensive bouns...
Simple question - why not in CoH 2? It would work nice with factions design in CoH 2, I think. And it would hardly support general idea of "assymetrical balance".
Thoughts?
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