Yea, I was playing redball express. 2 mortar pits and a bofors on one side guarding a fuel and muni and vic (and center vic), 4 mortar pits and a bofors on the other guarding a fuel, a vic and a muni and center vic, and of course both are well supported. They basically forced us off all vics, and all fuels on the map, and all munis.
How do you counter this?
I need a pure emplacement killing commander, I went with Joint Ops, by the time my 2nd howitzer was up he called in that cheesy carpet bombing ability and immediately lost one of my howitzers. I mostly spent the whole match not going to the front because my men would just due from having 8 mortar crews dropping shells on them.
I'm thinking maybe there are better commanders. Someone tried doing early mortar halftracks, but it didn't really put much of a dent in it before they were building the 2nd and 3rd mortar pit on the right flank.
You know the old adage...'replay please, or it didn't happen'. Still holds good in COH2.
I can guess what might have happened, but you should still hoist up the replay.
As an aside, avoid Redball on 4v4 - it's too crowded. On 3v3, it is (IMO) a good map, though some will tell you otherwise