Yeah but since with equally skilled players the map invariably results in a stalemate and RNG-led artyfest late game, the contestability of the ammo points can really turn the tide in one team's favor. A double ammo hold means the other team's late game will be substantially weaker, so this makes it different from most maps and somewhat interesting, even if the late game is not.
But if the ammo sectors on Minsk will be where the far VPs are now, it will be hard to hold both of them. AND you can easily cut them off with the point that also connects the fuel sector.
The map wont be a stalemate anymore once you have all VPs kinda close to each other