Btw do you guys think that the RE rifle nades are serving their anti garrison role well enough?
If not, there is the possibility of changes like setting the nade timer to 0 seconds, the dmg multiplier vs garrisons to something like 2.0 and the multiplier vs non-garrison targets to 0.25 (so there is no abuse)
Profile of aerafield
General Information
Steam: 76561198062101687
Residence: Germany
Nationality: Germany
Timezone: Europe/Berlin
Game Name: [NS] aerafield
Steam: 76561198062101687
Residence: Germany
Nationality: Germany
Timezone: Europe/Berlin
Game Name: [NS] aerafield
Signature
Post History of aerafield
Thread: USF Urban Assault -Feedback21 Mar 2019, 21:53 PM
In: Lobby |
Thread: Map List 2019 - REVAMP21 Mar 2019, 21:21 PM
some people actually like oka river? Personally I think it's a terrible map cuz of the frozen oka splitting the whole map in 2 halfs. You cannot easily help your team if you are on the other side of the river. And the north spawn is ridiculously unfair cuz you have to cross the river in order to reach the main part of the map on the left side. It is always gg game over when the south team has pushed you away from the left side. You can't break out. It would be an amazing map without the river however. Winter maps are nice as long as they have as few as possible frozen seas imo In: Lobby |
Thread: USF Urban Assault -Feedback21 Mar 2019, 21:16 PM
I think they should bundle the Dozer Blade with the E8. That opens up the route of a possible re-work of the E8 and in general it not being tied to Rifle Company anymore exclusively altho it might be a problem of having both Rangers and the Calliope in the same commander as well so they'll need to figure out how to balance it properly. How does E8 need to be reworked? This unit feels exactly like the OKW p4 and it is on the same price level. And both units are amazing imho. Btw I was thinking about adding E8 to a commander with such a theme as well when I did the commander proposal but this is risky cuz it may cause way too much overlap with the rifle company. Dont forget that the RE rifle nade package will most likely be copied over to rifle doc to replace the flamer In: Lobby |
Thread: Map List 2019 - REVAMP21 Mar 2019, 21:09 PM
Lienne forest winter needs some small changes with the location of the ressource points but other than that I would love to see that map in the automatch pool Lanzerath Ambush in 3v3 would be garbage unless you can make a version where 1 player is NOT separated from his 2 teammates In: Lobby |
Thread: This game's matchmaking is broken!21 Mar 2019, 18:33 PM
Ok how many of these threads have you created already? It depends on the time you are searching for games. If there are no available enemies in your ranking area, the game will slowly increase the search radius. +1 In: COH2 Gameplay |
Thread: Bring back maps with Winter theme (not deep snow)21 Mar 2019, 18:25 PM
I want Lienne Forest Winter in the 3v3/4v4 pool It's just in the pool of comp stomps atm In: Lobby |
Thread: New Commander patchnotes discussion thread21 Mar 2019, 18:10 PM
Really not a fan of random weapons. It's pretty frustrating when you desperately want an lmg now and then you get a PTRS or flamer instead which is completely useless for the situation you are in atm... for instance. It was the biggest issue with the old Partisans and especially the old combat drop from USF recon support company. In: Lobby |
Thread: OKW - Grand Offensive - Feedback21 Mar 2019, 17:34 PM
My personal adjustment ideas so far are: - replace vet 5 sprint from fusiliers with +7 sight range - change vet 2 accuracy modifier on fusiliers from 1.4 to 1.3 or 1.25 And I think it would be much better if the Tactical Movement gets replaced by Assault & Hold from wehr Inf doctrine. It fits the Offensive theme way better and it prevents schreck spam sprint "For the Fatherland" from Overwatch is possible too but I think that ability is kinda underwhelming. In: Lobby |
Thread: New Commander patchnotes discussion thread21 Mar 2019, 16:06 PM
My personal adjustment ideas so far are: - replace vet 5 sprint from fusiliers with +7 sight range - change vet 2 accuracy modifier on fusiliers from 1.4 to 1.3 or 1.25 - remove the 2 reload cycles during the Calliope barrage (so it becomes a continuous barrage like Land Matress) - add a satchel charge to airborne guards I have heard a lot ideas about the USF commander, mostly that the Dozer Blade should be replaced by E8 sherman and that the smoke barrage should be replaced with Fire Up. I see nothing wrong with giving it a go With both abilites and the RE package it would have way too much overlap with rifle company however In: Lobby |
Thread: New Commander patchnotes discussion thread21 Mar 2019, 13:42 PM
Is the moving accuracy modifier of the Fusilier G43 0.8 like the Ostheer version? If that is the case - and if the balance team thinks that Fusiliers scale a bit too well (I am not sure about that)- then maybe the veterancy 2 accuracy modifier should get slightly nerfed from 1.4 to 1.3 Or decrease the package price from 90 to 60 and give them 2 G43s instead of 3. In: Lobby |
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Latest replays uploaded by aerafield
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VS╬OKH╬ KK'n'D ╬OKH╬ WalkAlong ╬OKH╬ Sanya V.LitvyakNigsTongueMyAnus4$ Monkey_on_the_car [NS] aerafieldOKH vs randoms :Dby: aerafield map: Unknown4-925
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VS[NS] aerafield [NS] Seoul PaPaSmurf Bear Grylls╬OKH╬ KK'n'D ╬OKH╬ Mari0o ╬OKH╬ WalkAlong ╬OKH╬ Sanya V.LitvyakVS. OKH Clanby: aerafield map: Lorch Assault1-1,006
53425534245342353041527585261752343517055152351283
Livestreams
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