The only faction that's worse is UKF without a doubt. But that's a more recent phenomenon and nobody seems to have any problem denying it was deliberately nerfed into the ground.
Very true.
I have attempted to play UKF on all gamemodes and over 5 match each. They are just unplayable. Idiotic teching structure, idiotic vehicles, weaker emplacements (that's actually a good thing), muni-intensive infantry, requires doctrine to even be competent. What can I say....
maybe the soviet player should just humbly steal an MG-42, and live his life out happily
"Stealing Tactics Doctrine"
0CP: Shrecks for Cons.
0CP: Ability "Steal this comrade!": Sacrifice 2 models and 40muni for the ability to steal a weapon from the enemy squad.
2CP: Airdrop a stolen MG42 from the Rodina's airplanes. Has the same qualities as the stock MG42.
4CP: Airdrop a stolen Pak40.
4CP: Call-in "Thieves Partisans" for 140mp, shit combat abilities but can rapidly flank and kill a weapon team and crew it.
6CP: Call-in "Stolen PzIV": A broken PzIV comes to the battlefield, stolen from the Germans' camp! Repair it to gain full functionality. Cost: 250mp - 80fuel.
8CP: "Stolen blueprints for LeFH": Build a LeFH emplacement.
You're completely missing the point about cons btw. He's talking about soviet players using oorah to flank the MG, which pios prevent by sighting for the MG.
Generally the allies outnumber the axis players with mainline infantry early on. So for a bit it's an Axis MG + pioneer fighting an engineer and a con (for example). If axis loses that engagement and has to retreat the MG, they're going to constantly be on the back foot after it because of the sheer imbalance of infantry. (pio + gren VS. con, con, engineer)
That's why Axis has to have an advantage in setting up the MG and spotting for it. Plus, as mentioned earlier, they've got 4 man squads that they's otherwise have to check for MGs with their face. And here's the thing about allies not having as much sight for their MGs: when you start getting fired at, you're too far into the arc to just run back out. Consider it a blessing if the Axis player only shoots at you from max range, you get to keep your unit on the field and plan a counterattack.
^This.
We are talking about a 4man squad and MG fighting at least 1 4man squad plus 6 man mainline with oorah (and don't even get me started on those that send 3 different cons from different angles to flank MG).
OST should have some kind of tactical way to overcome this. I don't even get why make such a fuss about this.
I trully wish you have, because the only thing I want in life is for logic and science to be spread as far away as possible to the maximum number of people possible. But from what you are saying here, it does not show.
okay yeah goodnight, this is too dumb to argue against.
I agree. You do not have basic understanding of elementary logic. This is my humble and final attempt to help you out:
Just because YOU do not see/experience/feel a certain phenomenon X does not mean that the phenomenon in and of itself DOES NOT exist. This is why science exists. In order to help understand phenomena happening outside one's experiences. Statistics/mathematics/logic are all based on understanding the non-intuitive aspect of life.
Just because you happen to be a good player and don't experience ELO Hell does not mean that the problem is not there. Don't forget that we are talking about a game with peak players at 5k. Ofcourse there will certain never always be a match available for anyone's rank. That does not mean that what is happening is right.
Then they are where they deserve because they are not good enough to rank higher, therefore the system works, there is no ELO hell conspiracy, and we can all go to bed and stop posting nonsense like "Soviets suck balls in 4v4" and "You can't afford to go ISU152 in 4v4 cuz LeFH".
Nobody talked about conspiracy other than you. Maybe you see stuff that does not exist??
The main problem with the ELO system as implemented in COH2 is it makes a lot of shortcuts pairing-wise in order to get over the 5000lb elephant in the room that is low player count. That's all.
I could derank my 4v4 rank of your choice to a low level I guess and then go up to lv18?
Your thought process in a nutshell:
"Let's disregard statistics and data that show that elo Hell not only exists, but allied factions are way more likely to get stuck in it because I am a good player."
Or, in more plain terms,
"Let's disregard racism/inequality/income distribution because I sit on the top 10% of society. Hence, racism/inequality do not exist".
I told you it was pointless to argue basic logical proposition and conditions to you.