What, you mean the 'glory' days of ML-20s in HQs leveling your own HQ in 1v1/2v2?
Impossible to see boobytraps so you stop counting squad losses?
Tsunami of iron men with schrecks?
Unkillable emplacements with 0s(?) CD brace?
Sniper clown car?
Combined Arms bug?
I don't get why people miss this era for the balancing.
>"This balance sucks, here's why why and why".
>"Older balance was worse, because reasons".
Do you seriously expect people to take you seriously friend? I know about the old balance true there were a lot of inconsistencies however the factions were not watered down versions of some AoEII style design book. They actually were unique in many ways. Outsourcing design decisions is the worst thing a company can do.
Don't forget that UKF as a whole were outsourced, and I am afraid parts of OKW/USF were too. This will also happen in COH3 sadly.
The only trully commendable achievement are the QOL fixes. Maybe if we had custom hotkeys it would be 100% good but it is what it is as some previous guy here said.