Profile of kitekaze
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Post History of kitekaze
Thread: American Mortar - what happened23 Jan 2016, 02:36 AM
Does talking things in alpha breach NDA somehow? In: COH2 Gameplay | ||||||
Thread: Ostheer Tier21 Jan 2016, 12:05 PM
Its a bad idea, IMO, for the same reasons Swiftsabre has said. If you want to tech-skip as Wehr, use a doctrine to cover your lack of a certain tier. Which doctrine cover T1 building? In: COH2 Gameplay | ||||||
Thread: Ostheer Tier21 Jan 2016, 11:50 AM
My previous topic for late USF & Soviet stock. And today, I want to discuss about Wehrmacht, or Ostheer. Ostheer has the most flexible tech tree. You can choose what style of fighting you want. You can choose using T1 and T3, or skip tech to T2 and T4, or... Nope, you're dead wrong. If wehrmacht player skip any building, the player face more risk than reward. What is wrong here is that, player cannot hold during skip tech. Just a M20, or M3 scoutcar with flamer, can shut all base unit(Pioneer, MG42) unless you build T1 building. So what is the point of giving wehr skip tech? My proposal is giving wehr more access during skip tech. Or in simple term, move unit to HQ. Upgrade 1: Give Pak40 at HQ Upgrade 2: Give Puma at HQ Upgrade 3; Give Panzerwehfer at HQ. With this, a skilled wehrmacht player can hold himself until he get the unit he want. Edit: I forget, change puma in mobile defense to StuG III ver E In: COH2 Gameplay | ||||||
Thread: Calliope commander every single game20 Jan 2016, 11:36 AM
Actually, USF choose calliope because that's the only thing that USF lack off. Just give USF non-doctrinal Jeep Calliope and nobody would be forced to choose Calliope anymore. In: COH2 Gameplay | ||||||
Thread: Sdfksz 222 Revamp19 Jan 2016, 23:26 PM
Bazooka has 35 range, while your 222 after ridiculous change, get 45 range and 9x acc. Telling 35 range bazooka (cost 25 fuel + 50 ammo) to chase 222 to feed mp to enemy? Mine only work when enemy is a newbie who rush his vehicle without mine sweeper. Smarter people will get their minesweeper on the front to disable mine before 222 can get in range. I have already explained again and again why AAHT cannot work against your 222. If you still insist on your idea, so be it. "Relic balance" works on counter, and just as I point out zero weakness on your 222, it won't be in the game. In: COH2 Balance | ||||||
Thread: Airborne Company Commander19 Jan 2016, 14:34 PM
This reinforce will allow airborne to crew weapon without problem: they can reinforce now. In: COH2 Gameplay | ||||||
Thread: Sdfksz 222 Revamp19 Jan 2016, 14:17 PM
USF Lt vs Wehr t2. 222 arrives later than m20, and can kill it. AAHT arrives later than 222, and can kill it, but will suffer damage. Pak can be used to counter AAHT. Rifleman can be used to counter Pak. Mg, Grenadier and Panzergren can counter rifleman. And M20,AAHT can counter Mg, Grenadier and Panzergren. ->In other word, both sides have ways to counter each other. Now with new 222. 222 kill AAHT with long range while poor AAHT can only chase. 222 kill rifleman from a far, using grenadier for scout, or spot for itself at vet 2. 222 kill m20. 222 unstoppable. 50 fuel + 90 seconds build time later. 57mm atgun arrive, only to find corpse of its mates... ->See what I mean? In: COH2 Balance | ||||||
Thread: Sdfksz 222 Revamp19 Jan 2016, 14:04 PM
Your 222 just arrive 10 fuel later than USF AAHT and tell me which unit can be used to counter? Its super range and godlike accuracy can ensure its safety while tearing usf troop apart. USF has to wait for captain to get atgun for real counter? You just break the balance of the game with that suggestion. Remember that USF AAHT has to stop to fire its main gun, with its back facing the front. In: COH2 Balance | ||||||
Thread: Sdfksz 222 Revamp19 Jan 2016, 08:50 AM
After what scout car has done to UK, what kind of "defined" role do you want for scout car? Make USF Lieutenant Tier useless? Some changes, I agree, is needed, like fixing coaxial mg(bug since coh1). But most of it are nonsense buff. In: COH2 Balance | ||||||
Thread: Airborne Company Commander19 Jan 2016, 01:09 AM
Stupid me, I mean how does my suggestion sound, not the commander... Is there any way to fix vote title? In: COH2 Gameplay |
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Latest replays uploaded by kitekaze
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VSKite Kaze Darkeyes Dark Knight Gacon_chipchipTE | WurstStulle TE | Dragonheart77 TE | Loky GranatenGünther4v4, Equal skillsby: kitekaze map: Lienne Forest1-902
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