A heavy tank that can´t take hits is a bad heavy tank.
It gets penetrated frontally on a regular basis and the HP pool is quite low. With the IS-2 buff inbound (reduced scatter) in the balance preview mod the Tiger also needs something. I would prefer more health or frontal armor. The rear armor is going to be nerfed so flanking is rewarded. Then it´s only logical to reward the Ostheer player for keeping the frontal armor at the enemy.
Especially considering the problems I have explained in the other thread a Tiger buff could help. Ostheer lacks its former lategame punch. You are crippled early and only mediocre lategame. A slight Tiger buff could actually help to make Ostheer a viable faction again.
Well we don't want a King Tiger 2.0 for Wehrmacht either. The buff in Tiger's health needs to corresponds with other cost increase or pop cap.