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Post History of Alexzandvar
Thread: What is stopping you from playing 1vs1 games?15 Feb 2015, 01:10 AM
I like playing with friends. In: Lobby |
Thread: Everyone plays axis becouse axis are better15 Feb 2015, 01:09 AM
All my favorite cool Axis tank's are either not in the game or not very viable in the current meta ![]() In: COH2 Gameplay |
Thread: Everyone plays axis becouse axis are better15 Feb 2015, 00:52 AM
Inb4 "we play axis because tanks are cooler and we like bigger challenge" or alex floods the thread again Awww Katitof I wuve you to! And yes more people play Axis because they are more fun in team games, which is the mode most people play. In: COH2 Gameplay |
Thread: Remove Shreck from Volks15 Feb 2015, 00:49 AM
I just killed full health IS2 with 3 Volks squads... The player must have been either the most unlucky sod ever, or he had soup for brains. I doubt that you're in the position to say what's going to get changed and what not. Relic themselves have said the reason they aren't removing Shreks from volks is that why they have them goes beyond lack of a good AT gun. The soonest reliable counter to enemy tanks you can get out is the Jadgpanzer assuming you went battlegroup HQ. I'm all in favor of taking shreks away if we can get some changes to OKW's structure overall, for instance reduction of the fuel cost of vehicles with an increase in the manpower cost and giving Volks/Obers/Sturms some more varied and interesting upgrades. In: COH2 Balance |
Thread: okwunits14 Feb 2015, 23:14 PM
Obers exist because OKW lacks a MP only costing anti Infantry unit, they are supposed to be analogous to shock troops, but obviously do better because the MG34 is so fucking insane. I'm not the first one to say it nor the last, but just give Obers regular StG 44's and get rid of the MG34, and it would also make the IR StG's make more sense to. In: COH2 Balance |
Thread: My Opinion on Decals14 Feb 2015, 20:53 PM
I don't know why they don't just use the DoW system were you can upload your own pictures and just report anyone who makes Penis Sherman. I would love to have some Imperium of Man aquila's on my Panzers or some cool soviet flag variants on my T34's In: Lobby |
Thread: Remove Shreck from Volks14 Feb 2015, 20:03 PM
It's not bad balance, it's poor game design. Soviets being based around commanders means that you have to put a lot more reliance on commanders, that's how the faction is designed. OKW is designed with the idea that the commanders fill "gaps" in OKW's unit list, for instance infantry/mediums/AT guns. If you want balance to be less wonky then the entirety of the commander system is dumb since there will always be shit commanders and there will always be over preforming commanders. And the whole point behind getting a Elefant to deal with IS2's is you also get some quite good abilities in the doctrines the Elefant is in. Jaeger Armor is one of the best Ostheer commanders in the game at the moment. In: COH2 Balance |
Thread: Remove Shreck from Volks14 Feb 2015, 19:33 PM
Because it's the best counter, why do I have to go Jaeger Armor or Luftwaffe supply to counter artillery? Why do I have to go elefant or Jadgtiger to counter the IS2? Why do I have to go air borne to counter Heavy Armor? The answer is, because that's how the game works at the moment. Should this be changed? Yes I believe that 100%, but it doesn't mean counters in the game don't exist. And you don't need B4 to counter Panther, there are far more units that can do that. For instance 1 AT grenade and a AT gun for example So I need to pick doctrine (B4) to counter non doctinal unit (KT)? Great design. No one ever said it was good design, but Soviets at the current time are entirely based around picking your commanders right. OKW for instance, is based around picking what armor you build right. In: COH2 Balance |
Thread: PGrens with double panzerschrecks against USF14 Feb 2015, 19:28 PM
The function to spread formation is needed by every single unit in the game, but it doesn't solve Pgrens and other Ostheer infantry being stuck at only 4 men. In: COH2 Balance |
Thread: PGrens with double panzerschrecks against USF14 Feb 2015, 18:59 PM
It's so fun and interesting to see how all the usual suspects will twist themselves into pretzels to try and call every single unit Axis has OP. In: COH2 Balance |
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