BARs are to continue the Rape once the LMG42 spam begins. Else Rifles are outscaled.
LMG42 spam isn't even feasible for Ostheer, the munitions and manpower drain is to great.
Thread: Wehrmacht Ostheer18 Feb 2015, 20:05 PM
LMG42 spam isn't even feasible for Ostheer, the munitions and manpower drain is to great. In: COH2 Balance |
Thread: British Forces vs. Afrikakorps - My suggestions18 Feb 2015, 19:32 PM
Kubel is more easily abused than the Bren was IMO How? The Kubel is so bloody fragile that you need basically perfect micro to keep it alive past the first few minutes of the game. In: COH2 Gameplay |
Thread: Remove Shreck from Volks18 Feb 2015, 19:27 PM
That's precisely the point : it is hard. Just not with the faction you are advocating. USF can easily kill an unsupported Luch's, one you get an AT grenade on it it's dead.
2 AT guns will take off almost all of it's health, meaning if it gets hit by 1 more shot it's dead. The Stuart is a garbage tank independent of the shrek being good. In: COH2 Balance |
Thread: Wehrmacht Ostheer18 Feb 2015, 19:22 PM
You know that Ostheer gets raped by regular M1 Grands right? Spamming bars is overkill. In: COH2 Balance |
Thread: British Forces vs. Afrikakorps - My suggestions18 Feb 2015, 05:44 AM
Don't you dare mention the name of that horrible waste of MP. ![]() In: COH2 Gameplay |
Thread: Maps are completely unbalanced18 Feb 2015, 05:12 AM
It's not 50:50 certainly, but it's not 100:0 either If you can rush the buildings and get some OKW truck FHQ's set up you can win, but if the bottom player is smart he will always garrasion the buildings before you and rob you of your advantage. In: COH2 Balance |
Thread: Maps are completely unbalanced18 Feb 2015, 05:07 AM
what ever faction gets the bottom wins regardless of player comp. If your allies just demo charge the bridges, if your axis just put MGs/Kubels on them till you can kill them with mortars/tanks. In: COH2 Balance |
Thread: British Forces vs. Afrikakorps - My suggestions18 Feb 2015, 03:58 AM
It's literally OKW's only indirect fire unit. In: COH2 Gameplay |
Thread: PGrens with double panzerschrecks against USF18 Feb 2015, 03:38 AM
The Tiger's issue is that it is 1. Outclassed by the IS2 and 2. Is slow and it can easily be messed up pretty quickly by Jacksons, and it lacks the ROF and damage to effectively deal with the shear amount of medium tanks that will be on the field when it comes in. And I said I was incorrect about the KV1's stats, I accidently took the single player ones stats instead of the MP one, I apologized for it. ![]() In: COH2 Balance |
Thread: PGrens with double panzerschrecks against USF18 Feb 2015, 03:24 AM
Actually all of those things are wrong, Iv been using KV1's since the release of the Counter Attack Tactics doctrine. I played only Soviets till WFA release, and play OKW, Ostheer, and Soviets fairly regularly. And yes accidentally posting the wrong stats and then admitting I was wrong obviously means I'm a fanboy, oh wait it doesn't because fan boys don't admit they are wrong. And I never said that the KV1 was good at killing Tigers, just that it can go toe to toe with them and not instantly die. In: COH2 Balance |
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