They aren't bad now.
No they are still pretty mediocre it's just that the LeiG is a lot cheaper now and can get scary while in numbers. Still would rather just have a regular mortar tho :/
Thread: Broken balance USF vs OST24 Jul 2015, 07:04 AM
They aren't bad now. No they are still pretty mediocre it's just that the LeiG is a lot cheaper now and can get scary while in numbers. Still would rather just have a regular mortar tho :/ In: COH2 Balance |
Thread: New sturm tad too silly24 Jul 2015, 05:10 AM
Well it's doctrinal now. I've been playing against OKW almost nonstop, many of which had Elite Armor, and I haven't seen a single Sturmtiger. Sturmtigers are the least built unit in the game by a fairly large margin. In: COH2 Balance |
Thread: New sturm tad too silly24 Jul 2015, 02:56 AM
The entire point is it can shot through shotblockers, also the shell won't work even with line of site without the ability to hit through shotblockers. In: COH2 Balance |
Thread: Abilities that need tweaking24 Jul 2015, 00:42 AM
Mark Target (for the OKW Command Panther and Soviet global ability) really needs to get looked at. They are both kinda brainless uncounterable abilities you just pop the minute your opponent sticks a piece of armor anywhere close to your lines so you can instantly kill it. It punishes low armor mediums far, far more than it punishes heavy tanks. Change mark target to increased penetration instead of damage for the Soviet ability, and make the OKW mark target drastically increase accuracy against that unit. In: COH2 Balance |
Thread: Broken balance USF vs OST24 Jul 2015, 00:38 AM
Both WFA are kinda a joke now OKW is strong than it's ever been IMO now that the fucking gimmicks are gone and you actually have a reliable base unit (Sturms), a generalist medium to round out your forces (PIV) and recon to help plan flank (IR HT). No.1 problem, as always, is the map design. Give this man a medal. God the maps on 1's and 2's piss me off sometimes. In: COH2 Balance |
Thread: Make Falls and Obers 5 man squads24 Jul 2015, 00:30 AM
Iv been asking for squad spacing changes forever, and I gave up a while ago. But if your operating under the idea that Soviets don't have the most squad wipe capable stuff then well I don't really know what to say. The amount of squad wipe or almost squad wipe options available to Soviets puts any Axis counterpart to shame, except for maybe the Sturmtiger. Let me put it this way; Soviets have tools that wipe more often than not, Axis has tools that do more reliable damage rather than just out right 1 shotting squads. In: COH2 Balance |
Thread: Enable Soviets to skip T323 Jul 2015, 22:29 PM
The SU-76 comes with a barrage, that's free. I highly recommend using it to help dig the enemy out of static fortifications. Although what game mode are we talking about hear? 2v2 or a 4v4 fuckfest? The M5 quad mount is fast, has a small target size and can blitz. If you are seriously losing all your Quad mounts to AT guns (I'm not kidding when I said it will kill an AT gun if you approach it from the side) then just lol. Good tip: The Quad Mount has .5 moving accuracy, so flank the AT gun, stop behind it and it's dead. Then recrew it and enjoy your new free AT gun! Also the M5 does the exact same suppression at all ranges so suppressing Racktens is piss easy. In: COH2 Gameplay |
Thread: Make Falls and Obers 5 man squads23 Jul 2015, 22:19 PM
Okay to start; -The Stuka Zu Fuss has more wipe potential but in a much smaller area, also it cannot deny territory to the enemy as it doesn't "saturate". It's also almost as expensive as 2 Katyusha's so idk what the existence of the Zu Fuss says about how easy it is to wipe allied things other than it takes a 150 fuel unit to do it. -Again, the SU-76 can barrage an area preventing you from getting at it, destroy houses, ect. It's also free and easy to spam - The LeFH does much less damage (160) compared to the ML-20 which does 300 and fires only slightly less shells than the ML-20 does. ML-20's can wipe squads far easier than an LeFH can. They also have exactly the same scatter so the ML-20 is guaranteed to hit as much but always do more damage. - Are you seriously comparing the Tigers to the ISU? Both have 40 range and the KT is literally .8 faster than infantry. I'm not joking it's not hard to just walk away from a KT to keep your shit safe. An ISU has 70 range and can sight for itself. The Sturmtiger has a large aiming time and only has 45 range. In: COH2 Balance |
Thread: M5 Quad Underpowered23 Jul 2015, 21:57 PM
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Thread: the OKW P4--a specialist generalist23 Jul 2015, 21:51 PM
really setting yourself up here... In: COH2 Gameplay |
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