It's a little too late for that - the Soviet faction is essentially designed around picking a goddamn commander.
So was Americans and Wehrmacht in VCoH.
The main problem with Sovs is that they seem to have the best of all worlds
a) Gimmicks (single abilities) which can beat down the most powerful of the Ostheer
b) Strong call-in infantry available very early, much better than any call ins Ost has (If you were lucky, you'd see 1 rangers/Airborne squad in the first 10 minutes)
c) Support weapon sizes
d) Cheap gimmicky tanks
e) Mines
f) A Crits/RNG system clearly favouring numbers over strength
When all of these are combined together, you get a very ridiculous side which doesn't take too much skill to win with. It's no wonder the SNF score's around, what 25-10 now?
Its no wonder not too many ppl are playing. I mean, you can only play against Brits for so long...