Quote by: Confucius
A man who has committed a mistake and doesn't correct it is committing another mistake.
Seem like:
UKF sniper has 0.5 modifier vs garrison and can miss against any garrisoned infantry with a size smaller of 1.
SU sniper has a 0.4 modifier vs garrison and can miss against any
infantry with a size smaller of 1.25.
Os sniper has a 0.325 modifier vs garrison and can miss against any
infantry with a size smaller of 1.54.
They all have a modifier of 1 vs heavy cover and the target size of an infantry would have to be less than 0.5 to have chance of missing a shot.
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To clarify, there's only three types of cover (Yellow, Green and Red) with exceptions buildings. Cover works in direction. In simplest terms, that is, if the enemy troops are in cover, and you can draw a visual line that goes from your troops to the enemy troops and it goes through the cover they are using, the enemy is in cover. If not, the enemy's cover position has been flanked, and the cover bonus is negated.
*Yellow Cover is knee-high obstructions, e.g. bushes, barrels, fences, and are often destructible. Crates, from explosions, are often yellow cover.
*Green Cover is best type of cover. They include large wrecks or other massive obstructions. Sandbags always provide green cover, as well as USF Tank Traps. Green cover is often the most difficult to destroy but offer the best protection.
*Red Cover is 'no cover at all', infantry will be more exposed to enemy fire.
The UKF Tommies's bonus is only applied when they are in Green or Yellow cover. Same applies for any cloaking abilities.
Building cover is treated differently, as units in buildings cannot be flanked. A set of different modifiers are applied (e.g. the building specification), but units in buildings are considered to be in green cover.
There not only 3 type of cover...there also "grey cover" among other things...
Red cover is not "no cover at all" (that is "gray cover" that has no multipliers) it is negative cover and increased damage and suppression for most weapons.
Units in buildings do not have the same multipliers as units in green cover...and should not be considered to be in green cover...
The whole post is also of topic... |
Someone should made a test with vet vet4 Obers inside a house vs UKF sniper.
A UKF sniper firing at vetted Obers garrisoned is house can miss.
Think all snipers have an accuracy of 200% that allow them to miss against extreme cover bonuses... |
I like that idea. What value do you put on the ability to pop out of buildings? Could even tie the increase in cost to the distance directly from the players base. If your pushed back it becomes a cheaper defensive unit to help in a tight spot.
This are the actual cost of units that can be spawn out of buildings, so there is different premium to each unit:
F.J. 380
JLIR 300
S.T. 270
Part. 210
AT Part. 270
Other ways on entering the field
Para. 340
Commando 350
A.S.O. 285
..., and this still doesn't help the USF player (who has no mines) deal with it.
No very accurate 4 out of 7 USF commander have access to A.Per. mines (other later than some...) |
Most units that spwan from building come at premium cost, that is accept that both types of partisans.
What imo should change is that they should also be able to be built from T0 at no premium cost making these units and commanders more attractive in map with little or no houses.... |
This is on topic! I do not WANT a knowledge contest, I want YOUR knowledge.
Gosh....
My knowledge of the game is not part of the topic of this thread.
If you want "my knowledge" pls start another thread with a title "Myself's knowledge on game mechanics", will be more than glad to help you with anything I know...
Enough bb |
Gosh, do I have to bow and crawl here to get some knowledge and insights of the game from more experienced players? Just to fulfill your requests, here's me on my knees, with teary eyes, covered in mud, begging you, asking for exact details on how you believe the different covers exactly affect snipers' cloaking and ROF shooting.
These covers that you cited all fall under the same category of green, yellow, red and none.
As I suspected you are trying to start a knowledge contest, which I have no interest to participate...
The cover type I mentioned have absolutely nothing to do with green, yellow, non and red cover and are in completely different category because the use different mechanism and get completely different modifiers both in sniper and non sniper play.
Pls try to stay on topic. |
Aha, please elaborate on how "more terrain and cover modifier" have more effects on sniper combat behaviour (specifically shooting, cloak, as requested by OP) than just green, yellow, red and none?
Since you asked in civilized manner and said "please"
there also these types of cover that do affect sniper combat behavior:
Garrison cover/ garrison halfturck/ smoke/trench/bunker/ emplacement to name few.
I don't really see anything helpful in the direction this debated is going but i might be wrong...
Now can we pls stop this? |
...
And yes, I did not want to explain basic cover systems, hence me using the term modifier. Duh.
Terrain modifier != Cover. They're different aspects of the game.
I actually don't know what you want and what your point is, I have explained how I used the term "better" and how it affects snipers recloak...
I have also pointed out that there more terrain and cover modifiers than simply green, yellow, red...
Terrain modifier can affect weapon performance the same way cover does so they are much alike...
in addition there more type of cover than green yellow red...
I see little point in continuing this.
Have a nice day |
The better the cover? There's only Green, Yellow and Red cover modifier in-game. There's no distinct differences if green cover comes from a car, or a wall, as long as they're both green.
Actually there allot more types of terrain modifiers and cover modifiers than the once you mention.
There is also a "distinct difference" between yellow cover coming from a bush and crater.
On those you mentioned though:
green is "better" than then yellow cover which "better" than no cover which "better" then red cover... |