You can still do that, just after u field ISG, simply click on attack move beside ur medic or wherever u keep it, and then u can forget it for the rest of the game and it will simply do the same thing as it has been doing
not quite. if it doesn't see any enimies it'll move forward; once it reaches the selected point it'll stop autofacing. you'll have to reclick periodically. |
There must be something very weird with how this ability works, I was in a 1v1 and just had nearly all my units killed by an American. I used this ability to see what would happen, and at least 6-8 Typhoons strafed the enemy, covering the entire map, he lost at least 3 units from the ability, and we were both very impressed.
Im not sure if it was so effective because the enemy had most of the map control?
Ive tried to use it in 4 games since when the enemy has many units in multiple front line sectors, and every single time, no planes have arrived.
Right now, Ive no ideas what triggers the planes 
your sectors as opposed to allied sectors. |
the lieg definitely needs an accuracy nerf. i just watched it in a game today (because i actually remembered to) and it got a hit on 13/15 shots; half of those were direct hits too. compare it to a mortar which get's hits on roughly 1/3 of shots and generally does very little damage; you only get a direct hit with a mortar very rarely. |
omg, that's hilarious but terrible. |
I Support the idea, Let's rename Panzer 4 to tank 4. 
armour 4. |
If its over priced relative to the comet or panther then you, as USF/free market consumer, should go buy a panther or comet.
Wait, the USF can't buy a Panther?!?! OR a Comet?!?! oh well... then maybe this cost comparison, that ignores virtually every other factor, isn't particularly valuable or relevant.
With regards to how good/bad the Pershing is, how the hell can anyone say without in game experience?
i play games in my head
on a more serious note, it bothers me too. |
is the issue with the paratroopers that they play their walk animation while falling? |
Mortar pit has mad range.
Even if it's within the command sector or very close to your base, it can cover huge swathes of the map.
Now if you were going to bitch about incendiary mortar rounds, I could get behind that. Jesus christ that thing hard counters brit emplacements hard. But infantry? Nah, if they manage to get close to it and you don't have stuff there to defend it while it's braced, you already fucked up.
i've noticed a lot of people making the mistake of building the mortar emplacement right behind shot blockers. flamer goes right through them. they have enough range that they're better off built in a more open area. |
emplacements got nerfed and their counters were either not touched or were buffed. |
give the valentine 120 damage to make the gun a threat. |