I said inf+armour army >>> inf army.
then you give me a scenario where inf+armour army is 3 rifles + sherman and inf army is 4 volks.
I follow the guideline you gave me and suddenly you add into the equation a puma and Stalingrad. i mean, give me a chance.
Honestly, if you keep making up the rules, i will try to play along, but you are going to win.
so in maps like stalingrad, 4 volks are gonna be in same cap zone? they are going to be spread out throughout the map and sherman can ambush ones that are isolated with extreme prejudice.
p.s. i think semoisky has a fair share of room to maneuver. i don't think any of the maps are so clustered like stalingrad.
in general, i agree with you but in the case of shrek volks you need a critical mass in AI armour in order for the fight to be worth it.
maybe i wasn't clear enough but i was refering to a blob situation. yes, if one player's army is 4 schreck volks and another player's army is 3 rifle and a sherman the latter is better. i was refering to a blob situation though, in which i would rather have rifles as, baring grenades, it's harder to lose a rifle squad and the rifles will generally win anyway.
my point about stalingrad and semiosky(s) was that these are tighter maps and the shot blockers on them allow volks to force a sherman to movie into schreck range to engage.
if they're not blobing it is a completely different situation and schreck volks are at a severe disadvantage.