Nuclear, I've mentioned it in a number of other threads, but basically -
- it runs like a pig. Highly unoptimised. Takes far too many resources.
- doesn't support things like SLI, so you can't even throw more GPU power at the problem to counter it.
- doesn't support many mechanics the game needs. Example - facing MGs in buildings. And I can think of atleast a dozen more.
- as you mentioned, cold tech and weather as a whole causes issues. Cool features, bad implementation.
- likely doesn't allow relic to improve things like the UI without risking major performance issues.
- far too many bug splats, memory leaks etc etc
This kind of stuff probably exists because relic either don't have the resources or effort to do it properly or they are too blind to see it affects a very large portion of their player base and don't allocate their resources appropriately.
no, i get that. what i'm saying is i don't have a clue what relic added since dow2 to make it so bad.